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Detecting IWD-in-EET


Grammarsalad

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Equivalent for GAME_IS would be check for any of the IWD-in-EET files presence. For example biff file like this:

ACTION_IF FILE_EXISTS ~data/eetID10.bif~ BEGIN

or area like this:

ACTION_IF FILE_EXISTS_IN_GAME ~ID1000.are~ BEGIN

If the whole component should be installed only if the game has IWD-in-EET mod installed than you can use:

REQUIRE_COMPONENT ~IWD-in-EET/IWD-in-EET.tp2~ ~0~ ~IWD-in-EET should be installed BEFORE this component~
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