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saroumana

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  1. Detect Invisible clearly doesn't work, at least not against the long list of SCS mage buffs. But it's really important to be able to debuff them. Spell revision adds a lot of spells, but I find that ironically it makes the task more complicated and doesn't add any spells for this purpose. Otherwise, I can see that my best option is to make true seeing party wide like on vanilla. I hope it'll work on a game I've already started.
  2. I need your help. I can't get by (well, I can bypass it, wasting a lot of time and frustration) with SCS+ spell revision. Mages always cast invisibility (improved) and a ton of protection. Except that while SCS allows breach to have a small area of effect and therefore to be cast without seeing the target, spell revision does not. Invisibility detection spells (low to medium level) don't work. True seeing becomes individual, you can't target any mage under invisibility, in short, the whole system is designed to piss off the player. As a result, Edwin is no longer of any use, since it's imperative to break the mages' protection, and he can do absolutely nothing in this area. But that's my biased view of things, since I'm doing pretty badly. So my question is, how do you manage things with spell revision when you've got SCS installed (which is quite common)?
  3. I have make a new install a week ago with the IR_Revised-master of 08/15/2020. I respected the installation order of first post without 1pp. I have a classic bg2, not an EE. The game crash when i equip a short bow. After investigation, and help, i found IR installed the 1pp script (1pp.tpa). Bow.itm got changed theirs ground icons and equiped apparence to BS(short bow which don't exist without 1pp). Is 1pp a mandatory now ?
  4. Why the rod of resurrection is usable only by cleric and druid and require 15 wisdom, so Jaheira can't use it ? The rod is mainly usefull if the cleric is dead. Or we need a way back to increase wisdom (and intelligence) via potion.
  5. I'm sad Edwin loose one of his two spell bonus. There is a easy way to reverse it on my install ?
  6. My major mod are : Spell revision (first beta 15. uninstalled. now beta 14) Item revision (1.12) SCS (revised SCS from this http://gibberlings3.net/forums/index.php?showtopic=28249) The main problem is the lack of any error log. The game just freeze/crash without any message.
  7. With the beta 14, my game crash actually on Nevariah (in the cimetery for edwin's quest). He use a sequencer with terror of dragon, stone skin...and the third spell don't appear, the game freeze and crash. I have nothing into log file to determine which spell cause that.
  8. Thank you. The new zip is working and with 7zip i can extract the old one.
  9. I got lot of error when i unzip the file with unrar. Should i use 7zip, or the file is corrupted ?
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