Sergio Posted October 9, 2014 Share Posted October 9, 2014 So, I've seen that you are going to release (pretty) soon a new version of IR and SR.I wonder if you would suggest me to play it with KR. Link to comment
Demivrgvs Posted October 9, 2014 Share Posted October 9, 2014 Beta testers can answer your question better than me imo. Overall I'd say that the classes currently available are more than playable. We still have to refine some features of certain classes but almost all of them are in a really good shape imo. The Undead Hunter is the one I like the least, but it's still even better than vanilla one imo. Regarding IR/SR, I released a new build of SR yesterday and I'm working on a new IR build. When it comes to SR I actually had in store quite a few more things but I was taking too long to work on them and I decided to package what I had. Let's just say that I expect October to be full of new builds for all Revisions mods. Link to comment
kreso Posted October 9, 2014 Share Posted October 9, 2014 So, I've seen that you are going to release (pretty) soon a new version of IR and SR. I wonder if you would suggest me to play it with KR. Yeah, do play with it, especially if u use SR/IR mods as well. They kind of go togehter, and KR paladins/rangers benefit a lot if SR is installed. There are a few bugs/inconsistencies left, but it's perfectly playable. I'd reccomend, in no specific order: Archer True class Fighter Stalker Barbarian (Demi, Cleave needs rework!) Wizard Slayer Kensai Monk Cavalier (his 2nd and 3rd level unique spells don't work properly, but even without them the kit is fantastic) Inquisitor (Demi, LoH needs "Removal sec type"!) Berserker is neat, even tho I tweak him every time I play him. My favs are Cavalier and Inquisitor, fwiw. Link to comment
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