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Grammarsalad

Member Since 22 Sep 2012
Offline Last Active Today, 12:41 PM

Posts I've Made

In Topic: best stat.ids entry to highjack

Today, 04:36 AM

Here's what I would do:
...
- Now you have freed up about a dozen proficiencies, which happen to be stats.  Yay!

Have you actually made a single successful test of this ?
I've started the process here:
https://github.com/G...oficiencies.tpa

Edit: also see e.g.:
https://github.com/G.../armor_prof.tpa

Edit2: and yes, it works. I haven't set npc proficiencies yet and its kinda funny how full plated npcs walk around at a snail's pace

In Topic: best stat.ids entry to highjack

Yesterday, 09:36 AM

I'm almost positive that @Kjeron has said that the 'extra' proficiency stats are no longer being used by the ai in 2.5 (though, they are still set by spells--for scs, maybe?) not sure..

In Topic: Progress

03 August 2018 - 09:07 PM

...Awesome!

In Topic: Spell Revisions v4beta15

12 July 2018 - 08:55 PM

Oh, it seems the latest version(s) of Weidu is busted or something - on version 24500 on a clean non-EE install, I have BG2 Fixpack failing to install with the same sort of "illegal 2-byte read" error. Downgrading weidu seemed to have fixed it.

(e): If you install SR first, and you use the Big World Fixpack's fixes, seems like everything installs fine and the spells in question are okay (although no doubt missing whatever latest changes the EEs have made). But installing SCS first corrupts those spells, and it's difficult to decipher why. So...if you use both mods, just install SR first (like you're supposed to anyways).

 Oh wow, Wisp should be informed of this...


In Topic: What is the "vanilla" game?

26 June 2018 - 05:57 AM

Vanilla is original aka non-EE for me.


This