WarChiefZeke Posted January 14, 2017 Share Posted January 14, 2017 as the general consensus seems to be that wizard slayers are a largely underpowered kit, I thought i'd try an optional upgrade for them as i make an npc using that kit. if you have any thoughts on it id like to hear it: - Miscast Magic as normal - Spell Resistance 10% + 2%/lv (50% at level 20)- Lv 7:Chaotic Commands 1x/day Free Action 1x/day Lv 11:Chaotic Commands 2x/dayTrue Seeing 1x/dayFree Action 2x/dayBreach 1x/dayLv 15:Chaotic Commands 3x/dayTrue Seeing 2x/dayFree Action 3x/dayBreach 2x/dayLv 20:Chaotic Commands 4x/dayTrue Seeing 4x/dayFree Action 4x/dayBreach 3x/day Remove Magic 2x/day - Normal Wizard Slayer restrictions apply Link to comment
Magus Posted January 24, 2017 Share Posted January 24, 2017 There are several WS mods, I think. The problem with them is that they fail to deliver proper lore. You can hack together a bunch of abilities, and even balance them to a degree, but without a plausible explanation it's a colossus with clay feet. Link to comment
subtledoctor Posted January 24, 2017 Share Posted January 24, 2017 There are several WS mods, I think. The problem with them is that they fail to deliver proper lore. Agreed. It's a fighter kit - why/how is it casting spells?? I tried to fix this in my modified wizard slayer: removed the magic resistance and instead gave it really good saving throws; removed a fair amount of the item restrictions; and gave it two special abilities: - A chance-of-miscast-on-hit rationalized as knowledge of pressure points/chakras/whatever that are particularly sensitive for spellcasters - An area effect vocalization that messes with people's inner ear and simulates deafness for purposes of miscast spellcasting. (This affects *all* spellcasters, friendly and hostile.) In both cases the abilities are natural and nonmagical, stemming from training and knowledge. Eventually I decided to leave the Wizard Slayer alone (poor broken thing that it is) and instead used this template for a Ranger kit. This allows for a bit more wizard-fighting tactics (sneaking) and lore-appropriate spellcasting. Link to comment
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