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BG2 Cowl Wizards

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#1 Guest_Pleco_*

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Posted 10 June 2011 - 04:04 PM

I'm playing BGT and I have currently reached the BG2 storyline and just got out of Irenicus's dungeon. I have noticed that no cowl wizards show up if I cast spells even for the first time. I am aware that they only spawn certain amount times and they stop showing up after you kill the wizards, but they haven't showed up to even once to warn me not to cast spells. Does anyone know why this is happening? Thanks.

My BGT installation only consists of:
Widescreen MOD
BG1 Tweaks and Fixes
BG2 Tweaks and Fixes

#2 Keldor

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Posted 07 August 2011 - 06:52 AM

That's a shame because BG2 is an amazing game. You certainly should have Cowled wizards appearing - it's a part of a cut scene and integral to the plot. Are you saying that Imoen remains with you and you can explore the Athkatla square with her in your party? If so, the game is totally broken!

Do you know the plot? Have you played the game successfully without your mods? While I can't give you specific advice about coding, you could try this:
1. Uninstall game and all mods.
2. Reinstall game and play through dungeon (to see if basic game is running correctly).
3. Add one mod and repeat step 2.
4. Add next mod and try again.
5. etc.

It's a drag but it should identify what is causing the problem (which is probably a corrupt file from one of the mods). Best bet then is to download that mod again (perhaps from a different source) and try again.
[color="#483D8B"]God made procreation;[/colour][color="#FF0000"]the Devil made it fun.[/colour]

#3 Guest_guest_*

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Posted 24 August 2011 - 01:18 PM

He means the ones that come in case you don't have a license - not plot integral ones.

They won't come for divine spells.
They also have a chance of coming, its not a certainty.
They won't come indoors, sewers, out of Athkatla etc.

Then again, could be an actual bug, or perhaps some tweak that you inadvertently installed which disables such visits.

#4 AnonymousHero

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Posted 24 August 2011 - 01:49 PM

They won't come for divine spells.

True. They only come when you cast 'Arcane' spells. Generally item spells count as 'arcane'. For example, activating Vhailor's helm counts as casting an arcane spell.

They also have a chance of coming, its not a certainty.

False. There is no randomness involved. (In the Vanilla game, at least.)

EDIT: I should say: They will only spawn once in any particular area until you leave that area. E.g. if you cast in the Bridge District, the Cowled Wizards appear, and you kill them... you can cast as much as you like until you leave the Bridge District.

They won't come indoors, sewers, out of Athkatla etc.

True. (Well, "etc." is obviously open to interpretation, but the general rule is... they appear everywhere in Athkatla if you're outside... except the Graveyard district.)

Edited by AnonymousHero, 24 August 2011 - 01:55 PM.

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