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[done] Sir Ajantis NPC for BGII: v15 with EET compatibility and new content for testing!


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#1 jastey

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Posted 26 February 2018 - 09:43 PM

Kerzenburgforum

Sir Ajantis NPC mod for BGII - v15 for Testing

The modification introduces Ajantis, the known BG1 NPC, paladin of the Order of the Radiant Heart into BG2.
With this modification Ajantis can be acquired as a member of the PC's group after the fight in the Windspear Hills (which was not changed by the mod principally). The player must then solve a quest to free Ajantis from Firkraag's ransom.

Version 15 comes with EET compatibility and many improvements, but it needs some more testing before I can put it onto the official download page. If you want to test it, download the linked mod package and install it to your BGII game (BGII, BGT, BG:EE, or EET) and let me know whether you encounter any problems!
 
Apart from bugfixes, improvements in coding and small additions, v15 contains the following main changes:

  • EE:NPC-Ajantis content (Ajantis will not tolerate Dorn and Hexxat, and banters with Rasaad, Neera, and Baeloth)
  • EET compatibility with 'content-continuity', i.e. for BGT and EET, the Ajantis BGII mod will consider the outcome of the BG1NPC romance in a seamless fashion. The used creature file for Ajantis in BGII will be a new one, though.
  • Reworked PID system: This will hopefully increase playability and usefulness of the serious dialogues triggered via PID, which in former versions kind of get lost in the random flirting options.
    • All serious dialogues will be bundled in the option 'I would like to talk to you'.
    • This option only appears if there are active questions/topics present.
    • Ajantis gives a DisplayStringHead 'I am ready to answer new questions' if new PIDs options are available in the 'I would like to talk to you' section.
    • Any dialogue started via this option will cycle back to the 'I would like to talk to you' section, so all active questions can be asked in one go without having to activate the PID again and again (this might turn out to be a nuisance for instances later in game if there might be only one question active, though)
  • Reworked the starting quest to free Ajantis: After completing the quest the party will return to the area they started in (although not exactly the same spot, but reasonably placed)
  • Changes and Improvements to the Romance Path:
    • Reworked 'thinking' cycle after decision of his parents. In the old version, Ajantis would judge by reputation and number of what he thinks are bad decisions of the PC. In the new version, the player will have control over the future of the relationship. There is an internal counter regarding the PC's replies, though. Ajantis will judge her replies and offers to release her from her vows of marriage if the PC gives the impression to be unhappy about the situation.
    • Added the possibility to wait with the wedding until Imoen is freed. The possibility to postbone the wedding until after the Underdark was already implemented, but now the PC has the possibility to actively wish it that way.

[removed] Note: the package is tagged as "15-beta", the version number is in the tp2.
 
Changelog to v14:

Spoiler


Edited by jastey, 23 May 2018 - 01:32 AM.


#2 jastey

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Posted 28 February 2018 - 12:10 PM

Update to version 15.1.
Fixed a bug that prevented the starting quest to properly finish if ending in one of the inside areas of Fierkraag's Lair (missing AreaChecks).

Changelog:
-if quest to free Ajantis was started inside Fierkraag's Dungeon, the quest will now end properly: knights will initiate dialogue and leave (added missing area checks for the inside areas)
-updated readme about note concerning the portrait naming
-renamed readme to something mod specific
-added WEIGHT to dialogues in c#player1.d
-update to WeiDu v244

#3 jastey

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Posted 06 March 2018 - 12:07 PM

Update to version 15.3.

-fixed a silly bug that prevented Ajantis' Parents to spawn if Keldorn is in party but his quest didn't start yet
-fixed loop in the redesigned thinking-cycle (bug introduced by v15)



#4 jastey

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Posted 09 March 2018 - 12:05 AM

Update to v15.4: Fixed the automated detection of PC- Ajantis relationship. Not only romance but also whether Ajantis was in the BG1 party at all.

The update is essential if playing a continuous EET game, or the mod content will not trigger correctly.

#5 Cahir

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Posted 09 March 2018 - 12:12 PM

Jastey, can you point me out a download link for v15.4? The download link at Kerzenburgforum leads to v14:https://www.baldurs-...

 

Thanks.


Then they summoned me over to join in with them
To the dance of the dead
Into the circle of fire I followed them
Into the middle I was led

#6 jastey

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Posted 09 March 2018 - 01:09 PM

It's in the first post of this thread:

https://baldurs-gate...II_v15-beta.zip

#7 Cahir

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Posted 09 March 2018 - 01:30 PM

Thanks, the beta tag in the filename was a bit misleading. Wasn't sure if this is the latest 15.4 version.


Then they summoned me over to join in with them
To the dance of the dead
Into the circle of fire I followed them
Into the middle I was led

#8 jastey

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Posted 09 March 2018 - 01:48 PM

Ah, ok. Added a note to the first post.

#9 jastey

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Posted 20 March 2018 - 12:05 PM

Update to v15.5:

 

-Lady Tirlana in front of the Radiant Heart will great Ajantis, as well.
-(bug) Ajantis will now initiate dialogue if being resurrected after the vampire abduction (fixed a looping script block that triggered if Ajantis was not in party)
-loosened the trigger conditions of both cromwell dialogue as well as the "final remove" dialogue of the Underdark belt (Ajantis should find a place that is private enough much sooner) (romance)
-(bug) fixed loop in activation script block to Ajantis' comment on Aran
-(crossmod) banters with Skie of Cost of One Soul mod included. Crossmod with this mod was restructured: will only be installed if Skie mod is present. If Ajantis mod is installed before Skie, the crossmod will be installed by the Skie mod.



#10 jastey

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Posted 23 May 2018 - 01:32 AM

Testing is done. Thank you very much to all testers!





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