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bug with specialist mage descriptions on BGEE - solution attached


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#1 subtledoctor

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Posted 23 April 2015 - 11:10 AM

Found a bug: when installing on BGEE, the "Improved Specialist Mage Descriptions" component (DESIGNATED 30) changes the wrong entries in kitlist.2da.

 

It's a simple fix, just checking for the engine and bumping the SET_2DA_ENTRY row values by one.  I'm attaching a fixed .tp2 that should work.

 

I don't know if Idobek is around anymore but maybe Mike1072 or Camdawg or theacefes, or someone else with some authority, can verify the fix and update the mod.

Attached Files


Edited by subtledoctor, 23 April 2015 - 11:12 AM.

Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE


#2 lythacore

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Posted 13 July 2015 - 05:16 AM

I would love to see an update for this to be compatible with BGEE.



#3 subtledoctor

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Posted 19 July 2015 - 12:24 PM

I think it is, if you use the linked file above. That's why I said "solution attached"...

Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE


#4 ithildurnew

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Posted 25 November 2015 - 02:16 AM

The attached file above (when extracted) doesn't look like a tp2 file?

 

 

 

Subtledoctor, would you be willing to collaborately incorporate a fix for BGT installs to correctly issue Adventurer kit to Imoen into a tp2?

 

Appending line 541 from

 

 

  ACTION_FOR_EACH script IN _imoen bgimoen2 BEGIN

 

to

 

  ACTION_FOR_EACH script IN _imoen bgimoen bgimoen2 BEGIN

 

 

should do the trick.


Edited by ithildurnew, 25 November 2015 - 02:19 AM.


#5 agb1

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Posted 25 November 2015 - 03:53 AM

This can be contributed to the Big World Fixpack as a patch, and it will be applied if you use BWS to install these mods for BGEE. Fixpack was recently added to BWS for BGEE and BG2EE.

We have a user on SHSForums who failed to install two other NPCKitpack components on BG2EE:

- Adventurer kit for Nalia
- Red Wizard title for Edwin

Both failed on weapprof.2da. Might be similar issue.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#6 ithildurnew

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Posted 25 November 2015 - 07:54 PM

BWS is well and good but it'd also be good to have a fixed tp2 here in the mod's own forum for people who don't use/know about BWS.

 

I did look again more closely at the attached file provided by subtledoctor; there's some kind of tp2 file content buried in there but it doesn't look like it's related to this particular mod.


Edited by ithildurnew, 25 November 2015 - 07:57 PM.


#7 subtledoctor

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Posted 29 November 2015 - 10:08 AM

Weird, something must have gotten scrambled in the upload.  I'll try again, the edited .tp2 is attached to this post.

 

To clarify the issue, if you open the .tp2 from lines 88 to 104 should be placed inside an ACTION_IF block:

ACTION_IF ENGINE_IS ~tob~ BEGIN
...
END

Then that block should be duplicated, aiming at the EE games:

ACTION_IF GAME_IS ~bgee bg2ee~ BEGIN
...
END

...but in the second block, the first value in all the SET_2DA_ENTRY commands should be increased by 1.

Attached Files


Edited by subtledoctor, 29 November 2015 - 10:11 AM.

Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE


#8 roooriii

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Posted 23 December 2015 - 02:54 PM

I have tried your attached npckit.tp2, but still get this error

ERROR: Cannot find 0 rows with at least 70 columns.ERROR: [weapprof.2da] -> [override] Patching Failed (COPY) (Failure("Cannot Set 2DA Entry"))

ERROR: Failure("Cannot Set 2DA Entry")
Add Red Wizard to Edwin's Kit Description (NPC Kitpack) was not installed due to errors.

 

ERROR: Cannot find 0 rows with at least 70 columns.ERROR: [weapprof.2da] -> [override] Patching Failed (COPY) (Failure("Cannot Set 2DA Entry"))
ERROR: Failure("Cannot Set 2DA Entry")
Give Nalia Adventurer Kit (NPC Kitpack) was not installed due to errors.

 

I am installing npckit with BWS on BG2EE.


Edited by roooriii, 23 December 2015 - 03:15 PM.


#9 subtledoctor

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Posted 23 December 2015 - 03:56 PM

That a different error that, unfortunately, I have neither the time nor the inclination to fix.

At the end of the day, this mod was never updated to work with the EE games, and is currently abandonware. It's not what anyone wants to hear, but this simply shouldn't be used with the EEs unless and until someone steps up to take over the reins.

NPC_EE is an option in the meantime (though of course it is a different, and for some, less desirable, option).

Edited by subtledoctor, 23 December 2015 - 04:00 PM.

Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE


#10 Mike1072

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Posted 23 December 2015 - 04:10 PM

It's not abandoned, it's community-maintained!

 

I have this thread bookmarked for an update later.  (There wasn't much that could be done to the official download when this was posted, given the malfunctioning download centre.)



#11 subtledoctor

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Posted 24 December 2015 - 07:42 AM

Oh - sorry for the mischaracterization! Basically it just seemd to me that, while collecting code updates and fixes from the community generally works fine, for something like a big update adding EE compatibility it wants a more concentrated effort from a single authority.

In truth, when I first made NPC_EE for this purpose, I wanted to get in touch with whoever is in charge of NPCKit to look into adding these kits as options in NPC_EE... or, donating my kit options to this mod. Basically, instead of having 2 mods that do similar things in the same area of the game, make a unified .tp2 that presents players with all the options of both mods.

But, before i make that approach, i want to implement a new idea for NPC_EE v3 that will make it much more flexible...

Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE


#12 agb1

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Posted 24 December 2015 - 08:41 AM

The author of NPC Kitpack (Idobek) was last active over a year ago on these forums.  The readme states it may not be compiled or redistributed in any form without the author's consent.  I read that to mean incorporating components of NPC Kit Pack into NPC_EE would require the author's permission.

 

You could try sending Idobek a PM.


BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#13 subtledoctor

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Posted 24 December 2015 - 11:08 AM

Idobek was last active over a year ago ... it may not be compiled or redistributed in any form without the author's consent.

 

Right, that's why my thought of possibly combining mods or contributing to this mod never happened, and I kept my mod separate and with separate content and specifically for EE games.  And, that's why it seems pretty dicey for players (and BWS) to try to install this on EE games.  "Abandonware" was perhaps overstating it, but the fact is, parts of the mod don't work, and there doesn't seem to be much progress making them work.


Edited by subtledoctor, 24 December 2015 - 11:11 AM.

Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE


#14 Fiann of the Silver Hand

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Posted 24 December 2015 - 03:13 PM

This mod doesn't work, or doesn't work with EE?

#15 agb1

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Posted 24 December 2015 - 03:44 PM

It works for original engine. Install errors on EE.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip




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