hook71 Posted January 28, 2012 Share Posted January 28, 2012 Looked through the tra-files and noticed the following: bjornin_re.tra: @71 = ~No protest. Take it. As soon as I'll have recovered I will get a new one.~ I'll -> I @77 = ~I really like you, Bjornin. If we were to take this any futher, what would you think?~ futher -> further c#q01001.tra: @94 = ~Here, take these 30 gold pieces, they are all I can offer you. I hope it makes up to your expenses.~ to your expenses -> for your expenses c#q02005.tra: @89 = ~Well, we will go to someone we know in private... It's always not so good to do money business with people you know, but it's...~ always not -> not always @160 = ~Family Quarrel in Beregost The problem is solved. The daughter took the necklace so that it can't be sold... I gave it back to them.~ can't -> couldn't c#q03008_9_10_11.tra: @44 = ~She... well, she wasn't what I was looking for. Call me picky, but it's my children, you know... It's hard to give them to stangers. *sigh*~ stangers -> strangers @90 = ~Eeek! See what he is doing now! Tom, you shouldn't so this!~ so -> do setup.tra: @8 = ~This is the elixir that should transform poor Elltoth into his proper self. If taken in overdose, it should give a nice strength bonus. Drinking the whole bottle should yield this effect.~ Elltoth -> Eltolth @25 = ~This is Sarah's doll. The colors of its face are already fading, but it is dressed in a skillfuly knitted dress and shoes.~ skillfuly -> skillfully Link to comment
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