KIrving Posted October 24, 2009 Share Posted October 24, 2009 Not sure if I should put this here or in the public forum but anyway just noticed some typos in the new Interjections. // Disappointed by Firkraag INTERJECT FIRKRA01 5 GI#TF.Firkraag == G#TYRISJ IF ~InParty("G#Tyris") !StateCheck("G#Tyris",CD_STATE_NOTVALID)~ THEN ~A creature such yourself lowers itself to petty revenge? You are not worthy of my reverence, only my pitty.~ "such as yourself" and "pity" // Meeting Adalon, the Silver Dragon INTERJECT UDSILVER 0 GI#TF.MeetingAdalon == G#TYRISJ IF ~InParty("G#Tyris") !StateCheck("G#Tyris",CD_STATE_NOTVALID)~ THEN ~My lady, it is honour to be in your presence.~ "is an honour" Also are there any other additions to proof read besides the Interjections in that file? Link to comment
Grim Squeaker Posted October 24, 2009 Share Posted October 24, 2009 Thanks, KIrving! I'll move this to the public forum in case any one else spots anything. I knew I should have proofed those extra interjections... Link to comment
Grim Squeaker Posted November 4, 2009 Share Posted November 4, 2009 A fully voiced version 3 should be out in the next few days. So now's the opportunity for any little fixes. Does anyone have anything to report (no matter how minor)? Link to comment
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