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Blades of Vanatar

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About Blades of Vanatar

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  • Gender
    Male
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    Wishing I was back in Cheesesteak heaven...

Blades of Vanatar's Achievements

  1. Will a release with Dynaheir included be forthcoming?
  2. Concerning Backstabbing. IMO, giving Rangers a level higer (turning x1 into x2, etc..) is not overpowered. The whole point of the backstab is to, hopefully, have a one-shot kill or at least cripple your opponent. x2 for a Ranger is not much of a bonus and you are better off using a non-theif weapon to attack with, like a two-hander. I always felt the Stalker was weak because of his low mulitplier. Backstab is already limited to Thief weapons, so you won't see Minsc backstabbing away with the Warblade for tons of damage. Either up it or forget about adding it.
  3. I will say that I have enjoyed this mod greatly. This is my third run thru of SoA with various parties including BG1 characters from Imp's mod. Haven't tried ToB as of yet though. Plenty of banter and extra content(gladiator pits, Water Gardens, new inn in the slums, etc....).
  4. I PM'd Imp the other day but have got no response yet. No biggie as I now have Xan back in the Party. I just removed him and when he approached me I told him to stay instead of kicking him out and he turned blue. Has been fine ever since. Just killed Firkraag with just Yeslick and Xan. Gotta love Lower Resistance and Doom.
  5. Need Help!!(also posted this on SP...) I have the BG1NPCSoA mod going. I have Xan in my party. When trying to finish the Unseeing Eye Quest, I killed the beholder, returned the Rift Device and when I approach Gaal, he starts to bellow to his faithful to not run and Xan interjects twice with "We are all doomed! Run while you still can!" and instantly turns red. I cannot dispel this malady. Killing and raising him does not fix it either. I found Xan's dialogue file in BG1SOA/7XXAN, I opened the mod files with Notepad and found the below concerning Gaal. Is there something I change to return Xan to a Blue status instead of red? He is my mage and one of the reasons for this run through(also trying out Alora, Yeslick and will p/u Ajantis in the Windspear Hills). Fyi...When Xan said the 1st statement below, nothing changed in his status. I am no modder, that's for sure, but I don't see anything that would change his staus in the below. Another thing to note is that Gaal doesn't seem to turn Red after his dialogue though all of his guards do. Could this be as easy as changing a Global status in SK? Currently the Global Variables for XanGaalQuest-11, XanGaalEnemy23, GallJob are all listed as "1" in SK. The Global Variable for UnseeingEye is listed as "2". INTERJECT_COPY_TRANS GAAL 11 XanGaalQuest-11 == 7XXANJ IF ~!StateCheck("7XXAN",CD_STATE_NOTVALID)!Dead("7XXAN") InParty("7XXAN")~ THEN ~I say that we run like the wind, out of these forsaken sewers and back to the surface streets.~ [xan5] END INTERJECT_COPY_TRANS GAAL 23 XanGaalEnemy23 == 7XXANJ IF ~!StateCheck("7XXAN",CD_STATE_NOTVALID)InParty("7XXAN")~ THEN ~We're all doomed! Run while you still can!~ [xan1] END
  6. Is there a possiblity of more NPCs being created for this project?
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