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Werewolf bugged after Tweak Pack 16

Shapeshift Werewolf

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#1 Sarakin

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Posted 02 February 2016 - 05:14 PM

After installing the Tweak pack with werewolf fixes my game seems bugged.  When I create a new Shapeshifter, my uses/day for werewolf never increase.  Additionally when I try to shift to regular or Greater the animation starts but never finishes and I do not actually change.

 

I have the Steam version of BG2EE.

 

I will attach my Debug file if I can figure out the attachments for this forum.  Otherwise I will copy/paste it to this post as an edit.


Edited by Sarakin, 02 February 2016 - 06:47 PM.


#2 Sarakin

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Posted 02 February 2016 - 06:54 PM

Uploading my debug file to hopefully troubleshoot my werewolf issues.Attached File  SETUP-BG2_TWEAKS_DEBUG.txt   230.91KB   30 downloads



#3 Sarakin

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Posted 10 April 2016 - 04:47 PM

No reply to the first attempt at this topic, so I don't have high hopes for this post, but I will try anyway.  I have installed the tweak pack for my BG:EE instance from BeamDog and the same behavior happens.  With the tweak installed, I show one use of shapeshift regardless of character level, and the character starts the animation to shift, but never actually completes the action.  Tested the behavior on an imported and newly created Shapeshifter.  Anyone else have this problem?  Any ideas of a fix I can apply on my side?



#4 CamDawg

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Posted 11 April 2016 - 03:42 AM

Are you not getting a paw in your inventory?

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#5 Sarakin

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Posted 11 April 2016 - 02:14 PM

Ahhhhhhh, perfect.  I completely missed that in the Read Me description, now I feel dumb!  Thanks for the response I am good now.



#6 eyebreaker7

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Posted 05 August 2016 - 08:20 AM

I'm having problems with the werewolf paws being used in the off hand.

 

main hand has weapon

off hand has paw

un-equip paw = can't re-equip it anywhere.

Other weapons equip, un-equip no problems.

 

 

 

main hand has paw

off hand has weapon

can un-equip, re-equip the paw (or other weapon) with no problems.

 

Hope that makes sense??



#7 subtledoctor

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Posted 05 August 2016 - 02:35 PM

I didn't think you were meant to equip it in the off-hand in the first place... so not exactly a bug.

Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE


#8 Jarno Mikkola

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Posted 05 August 2016 - 02:49 PM

I think subtledoctor is right, to me, the paws were supposed to be two handed item.
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#9 eyebreaker7

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Posted 06 August 2016 - 11:14 AM

I have always been able to equip them in my off hand. I just have this bug now for some reason. I just wanted to mention it in case others have the same problem and can say so and maybe it's the mod and not me?

I'm not using any other mods.



#10 subtledoctor

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Posted 06 August 2016 - 01:22 PM

Yeah you could, but we're saying that's not the intended use case. So if something - an updated game version, or whatever - causes problems, it's not something you can necessarily expect to be "fixed."

Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE




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