After some discussion amongst the various tweak pack authors, the current versions of the various tweak packs are probably the last.
Starting with Tutu and BGT, continued by IWD-in-BG2, and ongoing with the EE versions of the games (BGEE, BGIIEE, and IWDEE) the lines between engines and games is getting very blurry. We're in the awkward place where BG2 Tweaks applies to not just BG2 and BGIIEE, but also to Tutu, BGT and BGEE, and kinda sorta to IWDEE and IWD-in-BG2. Or to think of it another way, we could potentially end up with a player of IWDEE needing pieces from BG2 Tweaks, IWD Tweaks, and tweaks from DavidW's IWD-in-BG2 Tweak/Fixes.
Tweaks already has a long history of forking and recombination. The original G3 Tweaks was a combo of Alec's pack and mine; we then split off a Tutu Tweaks before we re-combined them back into BG2 Tweaks. Along the way we had the project forked into packs for BG, PsT, IWD and IWD2.
With the blurring between projects, we're calling everything home into one, consolidated mod (The Tweak Omnibus, though I'm open to suggestions) that can be run on any platform, any game. With the advances in WeiDU syntax, platform/game identification is very easy as is game-specific coding, and the bandwidth concerns we may have had even five years ago for an expanded package are fairly minimal. The additional benefit is that the 10 translations of BG2 Tweaks would also be farmed out to a lot of places they haven't been before. With DavidW's permission, we'll also be adding the tweaks from the IWD-in-BG2 fix/tweak pack, as a lot of stuff there can be adapted for IWDEE and/or IWD.
From a player's perspective, you should end up with one mod for all games that will only present relevant options. The consolidation should also allow us to make options previously unavailable to your game available.
We'd love to hear your feedback on the idea.