I found two issues while installing on vanilla BG1 and vanilla IWD1:
- On BG1, "Send BioWare NPCs to an Inn" does not install because of a missing translation string; cause seems to be incorrect translation string references in the files cdtweaks/dlg/depart*.txt.
- On IWD1, "Friendly Random Drops" does not install because it tries to patch a non-existent file, rndtreas.2da. Cause seems to be a logic error in file file cdtweaks/random/random_common.tpa at line #37. The file is named rndtres.2da in vanilla IWD1, rndtreas.2da in BG2, so that "NOT" should not be there.
I prepared a small hotfix containing my corrections here: http://www.pearlgate...ix_by_angel.zip
Thanks, I'll get this in the next beta.
This is because the "static modifier" part of the hpxxx.2da files is broken. I mentioned this to @CamDawg over on the Beamdog forums, not sure if he noticed it.
To be honest, I only tested on BGEE. It might not be broken on BG2EE/IWDEE. It might work fine in 2.0... which would explain why CamDawg would see it working, as I assume he is running 2.0/SoD on his end.
But yeah at least for now, the "low variance rolls" component does not work.
Argh, yes. This is something I knew, then forgot, and now I know again. There was a reason that NWN-style used to change 1d10 to 5d2 instead of 1d5+5.
The reason to prefer new mods ( not every mod but Tweaks from Cam deserves to be preferred without a blink of an eye) instead of old mods which was coded years ago is to encourage new moders to find better ways to achieve something (EET_Tweaks XP adjustment!) and actually for testing purposes - without selecting new mods as default, nobody would actually test anything. Now we identified a bug and the solution will come soon - I prefer this way instead of suddenly discover such bug after half year. Feedback is welcome and I'm open to suggestion about this matter.
Greenhorn is correct--it's labeled beta for a reason, and shouldn't be pushed out to users yet unless they know what they're in for. I fully expect dumb bugs like this, especially considering how extensive the changes were.
No hard feelings on my part, it happens to the best, sorry if I sounded more blunt and offensive than I intended, this kind of things can be expected from the BETA mod. But I would really appreciate some hints how to solve it in my BWS. One way is this:
Just find the "hpxxx.2da" files (one for each class plus multiclasses) in your override folder and delete them.
Thanks, it is game saver. I'll try it.
But there are no such files in my override, I guess they are packed by Big's biffing. I tried this:
Any idea how to rid of it without losing whole day? I don't even want to think about it. Maybe to install on top of all of it BG2 Tweaks component higher hit points neverwinter style hoping that it will overwrite this?
This will work, yes.
But it doesn't help. I guess that I should search for all hp.2da files with NI and delete them but is it safe? Not so good with editing game files, lack of experience, sorry.