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Compatibility with IWD EE?


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Heh, yes, that should probably be available somewhere. I'll go ahead and pin this thread.

 

Item Upgrade and Fixpack are fully included. Unifinished Business, sans the Marketh's Ring component, is included. (You could try to install Marketh's Ring, but it would likely fail to install.) We were able to further refine some of the quests with access to the original developer notes, which was excellent, so they may differ slightly if you've played UB in IWD or IWD-in-BG2 before.

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Heh, yes, that should probably be available somewhere. I'll go ahead and pin this thread.

 

Item Upgrade and Fixpack are fully included. Unifinished Business, sans the Marketh's Ring component, is included. (You could try to install Marketh's Ring, but it would likely fail to install.) We were able to further refine some of the quests with access to the original developer notes, which was excellent, so they may differ slightly if you've played UB in IWD or IWD-in-BG2 before.

Excellent work then!

 

Haven't played IWD since pre EE. I'm sure it will be fun again.

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I just played through the Beorn/Guello content in IWDEE and can confirm from that and a bit of inspection in NI that some of the Expanded Guello/Beorn Quest component of the IWD UB mod doesn't seem to be in IWDEE.

 

The fifth wave of Umberhulks in Tarnhelm's area is in (AR8003.bcs) but Beorn still refers to a second task (protecting them from Umberhulks) that never takes place after gaining entrance to their camp..

Edited by Endurium
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Whether it's IWDEE, IWD or IWD-in-BG2 no changes are made to Beorn's dialogue. I'm assuming you mean this line from him:

Thank you for rescuing Guello from the mines. His return has bolstered our spirits greatly. If we can keep out of harm's way until the umber hulks have passed, we will have a good chance of recovering.


At this point you may or may not have solved the immediate threat by defeating the umber hulks in the oubliette. Since the line fits well enough for either case, I decided not to add a new line here--even if you've dealt with the hulks in the oubliette, Beorn would likely believe there are others searching.

 

Guello still has a reward for defeating the oubliette hulks, though.

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Any reason why several of the random treasures are not restored by default in IWDEE? I only checked a few items (Morningstar of Action, War Hammer Defender) but others are probably missing as well. I commented the game requirements to be able to install the component (UB). Hopefully it will work. It could be a good idea to allow it for IWDEE in future versions. Cheers!

Edit: well, it couldn't work given that it's using IWD 2da names. So here's the updated table:

  u1Ham5a => RNDTRE24 // War Hammer of Phasing +3
  u1Ham5b => RNDTRE24 // War Hammer +4: Defender
  u2Ham4b => RNDTRE62 // War Hammer of Phasing +2 (2H)
  u2Ham5a => RNDTRE24 // Demon's Breath
  u2hAx4b => RNDTRE64 // Two Handed Axe of Resistance +3
  u2hAx5a => RNDTRE22 // Foe's Fate
  uBswd5b => RNDTRE21 // Bastard Sword +3: Incinerator
  uFlal5a => RNDTRE24 // Shocking Flail +4
  uLbow5a => RNDTRE22 // Long Bow +4: Hammer
  uLswd2b => RNDTRE45 // Spiked Long Sword +1
  uLswd5a => RNDTRE21 // Long Sword of Action +4
  uLswd5b => RNDTRE21 // Bhaal's Fire
  uMstr3a => RNDTRE10 // Morning Star +2: Hammer
  uMstr5a => RNDTRE24 // Morning Star of Action +4
  uRing2a => RNDTRE44 // Greater Ring of the Warrior
  uRing4a => RNDTRE54 // Ring of Reckless Action
  uRing4c => RNDTRE54 // Ring of Aura Transfusion
  uRing5a => RNDTRE25 // Ring of Greater Resistance
  uRing5b => RNDTRE25 // Ring of the Warrior Thief
  uShld3a => RNDTRE13 // Reinforced Large Shield +2
  uShld4a => RNDTRE56 // Large Shield of Strength +1
  uSltr3a => RNDTRE08 // Studded Leather +2: Shadowed
  uSltr4a => RNDTRE56 // Studded Leather of Resistance +3
  uSltr5a => RNDTRE23 // Studded Leather +4: Shadowed
  uSpot3b => RNDTRE07 // Potion of Constitution
  uSpot4a => RNDTRE54 // Potion of Arcane Absorption
  uSpot4c => RNDTRE54 // Potion of Aura Enhancement
  uSpot5a => RNDTRE25 // Potion of Dissipation
  uSswd3a => RNDTRE12 // Sloth
  uSswd5b => RNDTRE23 // Short Sword +4: Hammer
  uTswd2b => RNDTRE46 // Two Handed Sword +1: Hammering
  uTswd2c => RNDTRE46 // Two Handed Sword of Resistance +1
  uTswd4a => RNDTRE63 // Two Handed Sword +4: Backbiter
  uTswd4b => RNDTRE57 // Two Handed Sword +3: Bane
  uTswd5a => RNDTRE21 // Static Two Handed Sword +4
  uTswd5b => RNDTRE21 // Two Handed Sword +4: Life Giver

The 2da looks fine with this change.

Edited by Abel
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