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Rooksx

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  1. Not sure if Spellcasting Demilichs is working as intended. Just fought the Demilich in Watcher's Keep. He used Trap the Soul lots but it didn't cause level drain on a save. Plus while he summoned Planetars, he didn't drop Comets or Dragon's Breaths on my head. As I recall, it was the same for Kangnaxx the Demilich. I took a look at their Spellbooks in Near Infinity and confirmed that Summon Planetar is the only HLA in their spellbooks. But from what I've read of other people's experiences, the Demlichs they fought did use Comet and Dragon's Breath.
  2. I like the general approach to stat-boosing items. Replacing "Set Attribute to X" with "Attribute +X" means that you can't massively boost a character's effectiveness with a single item, eg by giving Aerie the vanilla Crom Faeyr. However, the Champion's Girdle (+3 Strength, immunity to fear) that replaces the Girdle of Fire Giant Strength (set STR to 22) is a bit underwhelming. By that point in the game, permanent immunity to fear doesn't mean that much as everyone has low saving throws plus there's probably several characters in the party that can cast long-lasting spells that make you immune.to fear. Why not keep things simple and make it a +4 Strength item? Not every item needs to be all that special.
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