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SoD: check whether item is identified?


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#1 jastey

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Posted 05 January 2018 - 12:47 AM

In the EE, it is possible to set the flag of an item to identified:
ActionOverride(Player1,SetItemFlags("%tutu_var%SW2H03", IDENTIFIED, TRUE))

How would I check whether an item was already identified?

#2 Roxanne

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Posted 05 January 2018 - 01:07 AM

In the EE, it is possible to set the flag of an item to identified:
ActionOverride(Player1,SetItemFlags("%tutu_var%SW2H03", IDENTIFIED, TRUE))

How would I check whether an item was already identified?

You mean something other than

PartyHasItemIdentified(*xxxxx")

?


The Sandrah Saga!

another piece of *buggy, cheesy, unbalanced junk*

 

 

 


#3 jastey

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Posted 05 January 2018 - 03:44 AM

That's exactly what I need. Thank you!



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