Jump to content

Photo

Mod Compatibility List for EET


1204 replies to this topic

#1201 Weigo

Weigo
  • Members
  • 15 posts

Posted 16 October 2018 - 08:27 PM

@subtledoctor

Only the part for old BG2 installation will biff files.

The EE part doesn't biff anything except one dummy file to create CTB-Rule.bif as a marker for other mods.



#1202 subtledoctor

subtledoctor
  • Modders
  • 2831 posts
  • Gender:Male

Posted 17 October 2018 - 12:39 PM

:thumbsup:


Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE


#1203 Jarno Mikkola

Jarno Mikkola

    The Imp

  • Modders
  • 6823 posts
  • Gender:Male
  • Location:The town where the dead haven't keeled over, yet. In Finland.

Posted 17 October 2018 - 02:22 PM

@subtledoctor

Only the part for old BG2 installation will biff files.

The EE part doesn't biff anything except one dummy file to create CTB-Rule.bif as a marker for other mods.

You could print a file inside the mods own folder which the mod that want to find it, can detect it with the following code. You don't need to use a .bif

 

Something along the lines of this:

ACTION_IF FILE_EXISTS ~CtB/checkthisout.txt~ THEN BEGIN

Edited by Jarno Mikkola, 17 October 2018 - 02:28 PM.

Welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand.
Here's how to install all the ... mods you ever really could want to Infinity Engine games. I removed the stable word from there as Roxanne began to add BS mods that are likely to break compatibility from the BWS.

#1204 Mad Mate

Mad Mate
  • Members
  • 208 posts
  • Gender:Male

Posted 17 October 2018 - 03:09 PM

@Mad Mate
 
Please download CtBEE from my github https://github.com/weigo87/CtB-EE.git 
Now the ids problems should be solved, because I changed the biffing routine. Only the tis and wav files will be biffed.


Great, thank you! Now it works fine.
 
Can you apply same fix to your other mods?

#1205 Weigo

Weigo
  • Members
  • 15 posts

Posted 17 October 2018 - 09:56 PM

@Jarno Mikkola

Newer mods use your method

COPY_EXISTING ~misc01.itm~ ~override/ctb.mrk~ // tell other mod that Check The Bodies is installed

but older mods use CTB_Rule.bif files to detect CtB (same for Rot and SoS) so I made both checks.

  COPY ~Worldmap/map_mods_links.tbl~  ~Worldmap~
   APPEND_FILE ~CtBEE/Worldmap/links.tbl~
   PATCH_IF (FILE_EXISTS ~data/ROT-RULE.BIF~) OR (FILE_EXISTS_IN_GAME ~rot.mrk~) BEGIN
     APPEND_FILE ~CtBEE/Worldmap/rot_links.tbl~
   END
   PATCH_IF (FILE_EXISTS ~data/TDD-RULE.BIF~) OR (FILE_EXISTS_IN_GAME ~tdd.mrk~) OR  (MOD_IS_INSTALLED "setup-TDDz.tp2" "0") BEGIN
     APPEND_FILE ~CtBEE/Worldmap/tdd_links.tbl~
   END
   PATCH_IF (FILE_EXISTS ~data/SOS-RULE.BIF~) OR (FILE_EXISTS ~override/sos.mrk~) BEGIN
     APPEND_FILE ~CtBEE/Worldmap/sos_links.tbl~
   END

@Mad Mate

yes I can. They should be merged on github.





Reply to this topic



  


2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users