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World Map, two areas placed on top of each other


ckoe

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Hello everybody,

 

I am not sure this is really an EET issue, but eventually this would be of interest nevertheless. And perhaps it is easy to fix ?

 

From the attached screenshot you can see that two areas are basically on top of each other. One is the wild magic area from Neeras quest, the other one appears to be Innershade. This is a bit hard to spot. It is probably not a functionality issue, clicking on the area text still seems to makes it possible to select the right area. Maybe it would be possible to move one of the areas a little bit so that they do not overlap any more ?

 

I had a similar issue in SOD where it took me some time to figure out how to actually select the Dragonspear Castle exterior area. Clicking on the icon (not the text !) alsways selected Dead Man's Pass for me. Again, moving one of the areas so that they do not overlap any more would be great and probably would avoid confusion for new players.

 

This is a "standard" EETbeta7 install, if a Weidu.log is needed I should be able to find it.

 

Best Regards

 

Christof

 

 

post-8940-0-48158200-1487605420_thumb.jpg

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Hello everybody,

 

I am not sure this is really an EET issue, but eventually this would be of interest nevertheless. And perhaps it is easy to fix ?

 

From the attached screenshot you can see that two areas are basically on top of each other. One is the wild magic area from Neeras quest, the other one appears to be Innershade. This is a bit hard to spot. It is probably not a functionality issue, clicking on the area text still seems to makes it possible to select the right area. Maybe it would be possible to move one of the areas a little bit so that they do not overlap any more ?

 

I had a similar issue in SOD where it took me some time to figure out how to actually select the Dragonspear Castle exterior area. Clicking on the icon (not the text !) alsways selected Dead Man's Pass for me. Again, moving one of the areas so that they do not overlap any more would be great and probably would avoid confusion for new players.

 

This is a "standard" EETbeta7 install, if a Weidu.log is needed I should be able to find it.

 

Best Regards

 

Christof

 

 

This seems to be rather an issue of the Innershade mod - (which was made before the EE release adding Neera's quest area.)

Since it is a mod added area, its positioning on the map is defined by the mod itself, not by EET.

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Hello,

 

thank you ! Then I will try to report it on the forum of the mod.

 

I assume the sub-optimal icon placement of the SOD areas (Dead Man's Pass shadowing Dragonspear Caste Exterior if you click on the icon) is a Beamdog introduced issue then.

 

Cheers

 

Christof

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