Kitanna Posted September 26, 2007 Author Share Posted September 26, 2007 I have another question. I got everything working and got him in game, all the dialogue I wrote worked fine until....I kicked him out of the party. He then said things I didn't write and it had me stumped for a bit. I looked in SK and there are no global variables listed for Calin. So I figured that was why it wasn't going to this: IF ~Global("CalinJoined","LOCALS",1)~ THEN BEGIN KickOut Is that why it didn't work? I've been reading everything I could find and still don't know what to do. I've been over both tutorials on NPC creation several times and don't see what I did wrong. Link to comment
jastey Posted September 26, 2007 Share Posted September 26, 2007 If NPC say lines upon kick-out you didn't write, it's the multiplayer kick-out dialogue. Could it be you created your NPC in multiplayer mode? You need to untagg something. I think "exportable" should be untagged. Dang, I don't remember correctly, but it was related to that. Link to comment
Kitanna Posted September 26, 2007 Author Share Posted September 26, 2007 If NPC say lines upon kick-out you didn't write, it's the multiplayer kick-out dialogue. Could it be you created your NPC in multiplayer mode? You need to untagg something. I think "exportable" should be untagged. Dang, I don't remember correctly, but it was related to that. Yes I did and I untagged it. But, I think I found the answer. NPC overide script. Reading now on what it is and such. If I'munderstanding this correctly, there are no global variables in SK becauseI dont have an overide script and left that blank in NI? And Thanks Jastey Link to comment
berelinde Posted September 26, 2007 Share Posted September 26, 2007 Could be. Easy enough to fix, anyway. Link to comment
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