Unkinhead Posted January 23, 2017 Share Posted January 23, 2017 This was reported in the "Map Areas" thread as well, wanted to make sure it got attention and visibility. Durlag's Tower is 3 maps east of Beregost, rather than east of the Carnival which the map ui would lead you to believe. It is hilariously nonsensical when you actually look at it, as the third area east of beregost is far north and east of durlags tower, yet going east once more enables Durlag to become reachable. Basically, it would be near impossible to figure it out on your own if you didn't look at this forum (well, you'd probably eventually indirectly figure it out). Great work overall though, this mod is insanely awesome regardless of the few hiccups! Link to comment
K4thos Posted January 23, 2017 Share Posted January 23, 2017 Indeed, the placement doesn't make sense. The location was based on vanilla BG1 map: http://vignette3.wikia.nocookie.net/baldursgategame/images/a/a7/Swordcoast.gif/revision/latest?cb=20120109153451 but Durlag's Tower placement was corrected by Beamdog on BG:EE map. Based on canonical location (south of Wood of Sharp Teeth) and the vanilla links: BG3000 S BG0500 Exit0400 4 8 BG5600 N N N N 20 BG3500 E BG0500 Exit0400 2 8 BG5600 N N N N 20 BG3500 S BG0500 Exit0400 2 8 BG5600 N N N N 20 BG4000 N BG0500 Exit0400 2 8 BG5600 N N N N 20 BG0500 S BG4000 N 2 1 BG5600 N N N N 20 BG0500 W BG4000 N 2 1 BG5600 N N N N 20 I think this location will suit it better. Share your thoughts if you think it's still off. btw. it's a bit weaird that Durlag's Tower is only connected with Gullykin both ways and other areas one way. But it's like this in vanilla BG:EE (we are importing links without changes). Link to comment
Unkinhead Posted January 23, 2017 Author Share Posted January 23, 2017 That looks much better and perfectly acceptable to me. Thanks for the update! Look forward to seeing it. I actually am surprised I never had that problem with vanilla BG1...it has been a long time. Link to comment
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