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Idobek

Member Since 28 Feb 2004
Offline Last Active Oct 10 2014 12:44 AM

Topics I've Started

Anyone off the festivals this month?

06 August 2006 - 11:07 AM

I am going to V Weston Park and Reading.

Not an "I'm back" post

02 August 2006 - 08:47 AM

I sort of disappeared on you again all just when you thought I was back. As a way of explanation here's a very brief outline of my life over the past 21 months. (This isn't supposed to be an application for the sympathy vote.)

I was in hospital from November 2004 to July 2005, and again from August to December 2005. During that time I had six separate surgeries. I am left with a colostomy and have to have daily intravenous feeding... which sucks quite a bit. When I got out of hospital I found my mental faculties reduced because of such a long period of inactivity, although I tried to do things like mod again I didn't the concentration required (yes, I know it could be said I didn't concentrate a lot when I was modding--that should tell you something.)

On the plus side I am feeling better than I have in a long time.

Finally, I'd like to apologize to all those that I promised I'd do something for and didn't. Especially in regards to commitments I made after I left hospital. I shouldn't have promised to do something when I didn't feel completely up to it and I certainly shouldn't have just disappeared without a word.

Oh, and sorry for this scattergun approach to apologizing. There a certain people that I should apologize to more personally but, given my recent track record with regards to actually getting things done, I figured I'd get this out there and follow-up personally later. Hopefully.

So... er... yeah. There you go. Make of it what you will.

Detect([PC])

08 January 2006 - 06:16 AM

Would Detect([PC]) trigger on the PC only or anyone in the party? I hate to go with the obvious where the Infinity Engine is concerned?

Invalid file sanity check

21 July 2005 - 08:20 AM

Should be SOURCE_SIZE >= 0x324 for cre files.

jcompton on Jaheira

26 June 2005 - 11:09 AM

When DerminSpawn = 4 (Dermin shows up and threatens Jaheira), the game calls Cut18a at the end of the sequence. Cut18a does the following:

IF
True()
THEN
RESPONSE #100
CutSceneId("Dermin")
EscapeArea()
END

IF
True()
THEN
RESPONSE #100
CutSceneId("Jaheira")
Wait(3)
StartDialogueNoSet(Player1)
END



... except Bioware didn't actually give Jaheira anything to say here. Nobody was the wiser until the flirt pack came along, and we discovered that she was spuriously flirting after the encounter. I have accounted for this with a quick two lines of dialogue in the flirt pack, and as a result I ask that you not remove the dialogue call in cut18a even though, since it doesn't lead anywhere in the core game, I suppose it could rightly be considered a bug. However, it is totally harmless unless mods are installed, and already accounted for by the mod most likely to be affected.

(If you do strip out the dialogue call, it will cause another problem with the flirt pack, as my state trigger is

~Global("DerminSpawn","GLOBAL",4)
Global("FWDidExtraDerminChat","LOCALS",0)~

...meaning that it'll just sit there waiting to be fulfilled by a click-talk or a timer expiration, and people will get a dialogue about Dermin well after the fact when all they wanted to do was watch her bend over or whatever the hell is in there.)

I've quoted this here to ensure it doesn't get lost.

The #1 problem with her actual romance track is that there are instances where the script won't immediately IncrementGlobal after a LT so it gets stuck on one. (primarily in the 50s, as I recall, like 52.) I just get very very afraid whenever I try to look at it.

It's a starting point for debugging Jaheira, at least.