- About restarting romances :
Well, as many before me did, i fucked up the Shar Teel romance at LT0, i guess now i'll check the "X#SharInterest" every damn time . Searching the forum, i found the trick, SetGlobal("X#SharInterest","GLOBAL",1) it works like a charm and the romance continues normally.
Cool : BUT i fucked it up, and i feel bad not knowing what i should have done. I guess there is no console trick to restart the romance from scratch (at LT0), seems complicated to achieve as there are many other variables at play, but if there is one, i'd love to know !
If not : I was thinking of reinstalling the "Shar Teel romance" component of the mod throught the installer. Would this work and reset the romance just like it never started before ? Or will it mess up with variables for other components ?
- About love talks timer :
I set the love talks timers to 30 minutes, but while investigating issues, i wanted to check the 4-5 next (conditionless) lovetalks to see if everything is working smoothly, according to the guide. The idea is just to obtain the next lovetalk immediatly, and then everything continues normally. It may also be useful to obtain the LT0 immediatly after a reinstall, or if i'm running out of time at the end of the game for some reason.
So : Is there a way to artificially skip the waiting time between lovetalks (i mean real time, not game time) with console, BUT not changing the lovetalk timer setup (30/45/60) ? My guess would be SetGlobal("TIMER_NAME","GLOBAL",1), something like that, assuming timers are in seconds ...
Thanks in advance for your time, the mod kicks ass, and as we say here, bonne journée.
Edited by Mahatmah, 07 March 2014 - 10:44 PM.