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culmore

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  1. Thanks for the wonderful mod SCS. I'm on a Mac running the latest Enhanced edition from the App Store , I installed SR first version V4 b18 and then SCS V32. Fresh install of all three. I played on hardcore. No other mods. Jan was caught by a trap near the bridge to the Ancient temple in the cult of the eyeless. He was held, I waited for a long time and he was still held. I tried remove paralysis but I could not remove the hold. This also happened under the copper cornet to my main. I had to reload a previous save. Later I discovered break enchantment, divine spell, solved the problem When characters join my group they get unlimited exp. The solution is to make sure the AI is on when levelling. In D Keep I got maybe 20 trolls in a locked room on the ground floor and the same outside. Nice exp, I just sent in a few fireballs but is it meant to be this way? It was fun. Screenshots A one point vampiric mists spawned very few seconds near the Ruhk in Windspear Dungeon. Is this intended? I did not manage the following battles on Hardcore: Perth the adept casts time stop and spell trap. I did not have level 7 spells at this point no Rubys , so I could not counter him. I just reloaded with the slider on easy. Underdark could not manage the first pack of drow nor the death knights in the eastern tunnels. Dropped the level down. Quest: Find the worshipers of Ghaunadaur, Drow City: so easy to agro Drow Guard who wanders there with AOE. On the mage Vithal quest in the under dark only one monster came out of each gate. On previous playthroughs was quite a few maybe 10 each, used to be great exp. Is this as intended? Again thanks for all you hard work!!! Very good. Hope this feedback is in the correct place....
  2. I'm on a Mac running the latest Enhanced edition from the App Store , I installed SR first version V4 b18 and then SCS V32. Fresh install of all three. I played on hardcore. I had Edwin scribbled level 4 remove curse, the spell is called break enchantment not remove curse once in his spell book. Jan was caught by a trap near the bridge to the Ancient temple in the cult of the eyeless. He was held, I waited for a long time and he was still held. I tried remove paralysis but I could not remove the hold. Break enchantment worked, is this an SCS issue? Pierce magic level 6, does not mention Mind Blank in the ingame description but does on the web site it does. Also Rubys Icons missing for some spells in the shops. Click for screen shots. Also some spell icons have a green surround. Is this intended? Protection from elementary energy, L4 arcane, never let me select an energy type, so it had no defensive effect whatever . Poor jan Thanks for the mod. I had previously posted these in the wrong thread.
  3. Silly me... now I feel foolish...btw why two versions.... is it two different lines of thinking or do you plan to merge at some point,.,,
  4. Correct indeed, I had an old save, and Break enchantment did cure the hold and Jan was freed.
  5. App Store VERSION 2.5.16 UPDATED ONE YEAR AGO
  6. I'm on a Mac running the latest Enhanced edition from the App Store , I installed SR first version V4 b18 and then SCS V32. Fresh install of all three. I played on hardcore. I deleted the entire baldurs gate package in the applications folder before installing. Imported one character to start the game. I assume that was clean enough?? 8. I cast the spell and nothing happens except a report in the log that the spell has been cast. I am supposed to choose an energy type to be immune to. I just tried again on both Jan And Edwin problem still there for both casters.
  7. Play through feedback - May 2020 Thanks for the wonderful mods SCS and SR. Really keeps the game fresh and greatly improves spell system and game play imo. I'm on a Mac running the latest Enhanced edition from the App Store , I installed SR first version V4 b18 and then SCS V32. Fresh install of all three. I played on hardcore. I like a lot of the changes e.g. the contingencies, the reworked spell protections and the anti spell protections , dispelling shield , dispel magic, defensive harmony, negative plane protection, the way invisibility and true sight work etc... The game is very playable and a fairer challenge than last time though, which I think was about a year and half ago. No way I can play without SCS and SR. Amazing that BG2 still stands up to games like Divinity Original Sin 2 nearly 20 years later. I had Edwin scribbled level 4 remove curse, the spell is called break enchantment not remove curse once in his spell book. Jan was caught by a trap near the bridge to the Ancient temple in the cult of the eyeless. He was held, I waited for a long time and he was still held. I tried remove paralysis but I could not remove the hold. This also happened under the copper cornet to my main. I had to reload a previous save. When characters join my group they get unlimited exp. The solution is to make sure the AI is on when levelling. In D Keep I got maybe 20 trolls in a locked room on the ground floor and the same outside. Nice exp, I just sent in a few fireballs but is it meant to be this way? It was fun. Screenshots Pierce magic level 6, does not mention Mind Blank in the ingame description but does on the web site it does. Also Rubys A one point vampiric mists spawned very few seconds near the Ruhk in Windspear Dungeon. Is this intended? Icons missing for some spells in the shops. Click for screen shots. Protection from elementary energy, L4 arcane, never let me select an energy type, so it had no defensive effect whatever . Poor jan I did not manage the following battles on Hardcore: Perth the adept casts time stop and spell trap. I did not have level 7 spells at this point no Rubys , so I could not counter him. I just reloaded with the slider on easy. Underdark could not manage the first pack of drow nor the death knights in the eastern tunnels. Dropped the level down. Quest: Find the worshipers of Ghaunadaur, Drow City: so easy to agro Drow Guard who wanders there with AOE. Also a trap held Dorn indefinitely, so I killed him myself :D. After a resurrection he was fine!! Viccy got stunned by a mind flayer and she was wearing Edventars gift. On the mage Vithal quest only one monster came out of each gate. On previous playthroughs was quite a few maybe 10 each, used to be great exp. Is this as intended? If Vicky casts divine power that works fine then she casts Righteous fury, her strength increases, her damage increases slightly and she gets some extra HPs, but NOT her THACO. Is this as intended? When she casts Divine power followed by champion strength she gains no extra HPs from the champion strength even though her constitution is increased (she is wearing the fortitude belt). Is this as intended ? Again thanks for all you hard work!!! Very good.
  8. Thanks I think I'll do just that on a "good" play through. Nalia, Jaheira , Anomen, Aerie , Save me the pain of listening to Edwin ...
  9. How about making Edwins amulet drop when he is killed and making it wearable by any specialist conjurer? or some such... I dont even consider other mages Edwin is so much better. With SCS my main mage needs a lot of casts of spells. Maybe I should roll a sorcerer... or....
  10. two extra spells per level. that's a lot. even one extra would have been good but two...... Good thinking the book of infinite spells.
  11. Now you are insulting jerks Too funny when he turns into a woman and gets laughed at by all Fair points. Im happy, thanks so much to both of you for educating me.
  12. thanks for your reply Subtledoctor, now I believe I understand . You have helped me. Edwin cannot learn or use in a quick item slot Detect Invisibility level 2 arcane , (on my game at least). I tried in adventurers mart a few minutes ago. But if my thief Jan can dispel the illusions then my team is good to go. Still it is quite a nerf for Edwin over vanilla, maybe justified he is op. But harsh on a specialist conjugation mages that are player rolled.
  13. Also in the un modded game does true sight only "work" for the caster? I have missed that important fact all my baldurs gate life? Also is the thiefs detect illusion ability a solution? My thief has 105 in detect illusion. Can he dispell the illusions for my entire team?
  14. Thanks subledoctor for your reply see invisible is divination that’s the opposite school to Edwins conjugation so he can’t cast it. or is there some special item I can get for Edwin ...
  15. Im on a. Mac running the latest Enhanced edition from the App Store , I installed SR first version V4 b18 and then SCS V32. QUESTION Is this the correct way to install? I am only running these two mods. Fresh install of all three. I'm fighting Constar my nemesis from a previous run through. My party of five is level 11 or so Constar casts among other things Spell Deflection Level 5, Dispelling Screen Level 5, Minor GoI Level 4, Non Detection Level 3. Then I think improved invisibility. So I cast true sight on my cleric, Edwin of course does not have true sight. Then I start casting Spell Trust which according to the log is doing something and interrupting his casting. I still cannot cast breach because I cannot target him directly but Spell trust has an AOE so that I can cast. He also has Protection from the Elements running so I cannot AOE him with Acid fog/fireball etc. It will take four casts of Spell trust to get rid of his Non Detection since it is a level 3 spell and the other spell protections are level 4 and higher (spell trust removes the highest first). QUESTION What else could I do to get rid of his Non detection, is there a better way??? Thats a lot of spell trusts that are required. Now he is beating up my team with high level spells so I resort to cheese and run away. Eventually after zoning in and out a few times he dies. What the heck. QUESTION is this the AI for my melee teams members targeting him which I as a player cannot????
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