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Mini-Map Problem in IETME


Jiggaman391@yahoo.com

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Does anyone know how I can correct a size issue on the mini-maps in IETME? When I test the area it works, but the mini map is skewed when you check it. Like you're walking on the side of the black area instead of the map. The map seems jsut a little too small and your characters aren't where you think they are.

 

Anyone know what I'm doing wrong?

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No, I think the build is 2.2. If DLTCEP can do it cool, but one question - how do I setup DLTCEP? I unzip it and run it and it can't find this or that - so I stopped using it. I'n sure there's a solution, but I had other programs that I thought could do it - so i did the only responsible thing any one else would do - I ran away :D .

 

If you could help me with it guys I'd appreciate it. Thanks for answering.

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Does anyone know how I can correct a size issue on the mini-maps in IETME? When I test the area it works, but the mini map is skewed when you check it. Like you're walking on the side of the black area instead of the map. The map seems jsut a little too small and your characters aren't where you think they are.

 

Anyone know what I'm doing wrong

 

The reason that the mini-maps are skewed is because IWD handles the ratio differently than BGII does. IETME saves the mini-map with the BGII ratio.

 

I dunno if DLTCEP is able to save mini-maps with IWD's ratio or not.

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NOPE! Figured it out :D

 

IETME makes the maps too small for IWD, but the maps are divisible by 8

 

If yo take the size 3840x2800 and divide by 8 you get

 

480x360 perfect map size

 

What I did was extract the map with Infinity Explorer

 

Rezise the mini-map in photoshop save as Jpg or Bmp

 

Open mini-map in MOS Workshop, - save as MOS!

 

It worked like a dream!!

 

Also it works backwards! If you know how many tiles a map is (60x45)

the multiply both by 8 and you got the map size again - 480x360!

 

Sweet!

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