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About Jarno Mikkola
![](http://content.invisioncic.com/u284679/team_g3member.png)
- Birthday 07/25/1982
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Gender
Male
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Location
Right next to the Ultra High Temperature manufacturing factory.
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Interests
Making ass of himself, on a daily bases.
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.are -files file headders offset 0x0052. Link. (scroll down)
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Also, what is the area's "windspeed" ?
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I don't know anything about this honestly... but someone else might know better, if they could see your files of the area, so you might want to upload them somewhere and so they can check them out. ..
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Well, if you begin to distribute open sourced distributions of it, Mircosoft will have problems with it. It's a psuedo "open source" coding tool. The Wikipedia article for example states: "Microsoft has released most of Visual Studio Code's source code on GitHub under the permissive MIT License,[5][15] while the editor itself is distributed by Microsoft as proprietary freeware.[7]" Open source here means that they can take suggestions from free employees. And that this is just the next iteration of the old Mircosoft Visual Studios tool it already had. Also, it already happened says the same wikipedia article... "On June 20th, 2023, during the Guangdong Province's Digital Government Innovation Development Forum held in Guangzhou, CEC-IDE was released and described as the first Chinese-produced integrated development tool.[38][39] However, CEC-IDE was subsequently found to be a rebranded release of Visual Studio Code that, among other things, failed to include a copy of the MIT license as required for redistributions. On June 26th, Digital Guangdong published a statement, admitting that CEC-IDE is based on Visual Studio Code.[40]"
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Movement Glitching after North Nashkel road
Jarno Mikkola replied to Sanderson's topic in General Mod Discussion
In my oppinion, the easiest solution to the whole problem would be to remove all those DADAMA-starting scripts from the override folder.. for they have ... HasItem For that crime alone, it deserves annihilation. -
You have named your weidu.exe as setup-BGGO.exe.exe, as you failed to understand that the weidu.exe already comes with it's .exe extension, go and find on how your version of windows displays all the extensions and you'll then find that this is true when you switch it on. And then never turn it off...
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Movement Glitching after North Nashkel road
Jarno Mikkola replied to Sanderson's topic in General Mod Discussion
You can do that, you just need to open the edit of the first post. Here's a picture on how to edit a post, when you do that to the first post, it should allow you to edit the topic title(it depends on your exact access): To find out more on this, you can --change-log that file... aka run a .bat file like this(a renamed .txt file with the code inside it) if you have a weidu.exe in the game folder: mkdir change-log WeiDU.exe --log nul --change-log dadamant.bcs >change-log/change-log.txt --out change-log pause What is likely happening is that the creature involved is trying to talk to you and it might have a missing flag in it's IF statement, which means it tries to run it endlessly. The "pause" is there so you need to push Enter to end the pop up window after it has done it's job. -
Which can be found exactly where in Windows ? Also, you might want to link to the instructions, and not to a github trouble shooting article that you quote. Yes, I understand that you might be on a phone, but still ... also the prefered reply is a picture/s of the exact instructions on English windows interface. Now let's assume I am correct, here's how(windows 10):
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Try ar1300.bcs ... https://gibberlings3.github.io/iesdp/scripting/actions/bgeeactions.htm#164 Could it be that you did something horribly wrong .. might just be. To help with more, I bet that if you were to show us the script you made, it would help us to identify what went wrong ... The short of it is, use it like this; IF Global("CustomGlobalVariable","GLOBAL",0) other conditions you want and customization THEN RESPONSE #100 SetGlobal("CustomGlobalVariable","GLOBAL",1) AddexperienceParty(29750) //custom amount of xp you want to give END The others use is a little more complicated, but essentially you might not want to use it. ..
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(Beta 8 BUGS): missing multiclass kits, and importing error
Jarno Mikkola replied to DumbTheBad's topic in Talents of Faerûn
Yeah, you don't want to import a character from one game to another... this is why there is EET for .. if you actually want to continue the journey. I would say your best bet is to recreate the same character by making a new, and then editing it with a savegame editor, like Near Infinity. -
I cant start a new Game with SCS V. 35.10 on Classic BG2
Jarno Mikkola replied to Kyros's topic in Sword Coast Stratagems
You can archive the locally made text files like the .debug, (.log's and other files) files and they become manageable, for example your .log becomes a 2.08kb's if you put it into a .zip... so this should be a problem. And there are free sites that you can post .zips too... yes, a text file is just badly coded punch of letters... but it normall needs to take a lot of coding stuff in mind to keep it consistent... but for usage, it's "badly coded". -
(BUG) Can't select gender in character creation, BgEE
Jarno Mikkola replied to DumbTheBad's topic in Talents of Faerûn
And in case it's still unclear to anyone, there's a Pinned Topic in the forum that fixes this. Here.