Wisp Posted February 18, 2010 Share Posted February 18, 2010 The GTU changes well over 11000 strings. The vast majority of these changes are redundant or pointless and only make it more difficult to work with the lot of them. "GTU Light" is derived from the GTU but endeavours to only make meaningful and beneficial changes to the written text of the game. What I have done: I've gone through gtu.tra and looked for strings met these two criteria: -It probably shows up in the game. A string probably shows up in the game if it is referenced by a j-dlg file or something like that. -The change to the string is something I consider worthwhile. Examples of worthwhile are changing presense into presence, Riativin into Riatavin or changing the string to match the voice-over. Examples of not worthwhile are adding a blank space after every instance of ..., changing double-spaces into single-space or changing theatre into theater. If the GTU string contained typos, spurious changes or other GTU flimflam I've generally used the corrected vanilla string instead of copying the GTU string. I've added the reported cases from the Fixpack forums I know of (the three in Nythrun's 6.2 post, the horde->hoard ones Mike posted and Mike's fixed item usability descriptions). I've been slightly adventurous and briefly ventured into the tlk-jungle on my own in search of strings in need of correction. What I haven't done: I've generally not gone over descriptions of different kinds to make sure they are factually correct, consistent etc. There are some fixes like this, however. I've not checked or included string changes advertised as making changes only meaningful to SoA-only games. I've not included Nythrun's long bow description fixes from Nythrun's 6.2 post, since they depend on making changes to the item too. Also, there is a conflict between this fix' way of changing the description and the GTU/GTUL's fix for a typo in Taralash's description. I've not gone too out of my way to look for and fix misspellings like your instead of you're, to instead of too etc. There are probably five million each of these. I have corrected the ones I found while going through the GTU and a few I've noticed on my own. I've not scoured the internet (or even the Fixpack forums) for other reports of bad spelling or grammar. If you know of something that hasn't been included, please speak up. The final product weighs in at just over 1300 strings. The strings are included in a separate tra file. The strings follow the GTU numbering scheme and are set by a separate .tpa file following the GTU convention. Most of these string changes are only relevant to English installations, but there are a few that non-English installations would probably benefit from (like the corrected name and description of Defender of Easthaven). I'll try to pick out the strings that may be relevant to translators without too much delay. A few rules I have used while deciding the correct spelling of names and other non-english (except for canon names and obvious misspellings [things like Imnesvail or Abzigal]): "Rivvin" is drow-talk for "humans" while "rivvil" is drow-talk for "human". The family name is Roenall (64 instances), not Roenal (27 instances). Haer'Dalis is spelled with a capital D (75 instances without capital D and 121 with capital D). The paladin order is the "Most Noble Order of the Radiant Heart" or the "Order of the Radiant Heart", not the "Noble Order of the Most Radiant Heart" or any other variation thereof. (Except for Anomen, who did not get the memo in time for his recording session.) Yaga-Shura is spelled with a hyphen (46 instances without hyphen and 70 with hyphen). It's the Vampiricus Omnibus (4 instances), not the Vapiricus Omnibus (5 instances). The city is called Faenya-Dail (9 instances), not Faenya-Dael (3 instances). It is also spelled with a capital D (3 instances without capital D and 6 with capital D). Whose plate is it? It's T'rachie's plate. His name is Glaicus (10 instances), not Glaicas (2 instances). The family name is de'Arnise and it is spelled with a lower case d (107 instances with lower case d and 6 instances with capital D). The house is called DeVir (6 instances), not De Vir (4 instances). It's the Scepter of Radiance. I won't post the entire list of what is being changed. This is detailed in the .tpa file. GTU Light has some strings that differ from the GTU string of the same number or are not included in the GTU. I tried to keep track of them, but once the number rose past one hundred, I dropped the ball. If this ends up as a GTU subcomponent (as I imagine it eventually will), it's probably not relevant how the GTU and GTUL differ. But if someone's interested, I can probably come up with some numbers (I have a partial list at the moment). TPA file. The tpa file explains what is changed in each string in excruciating detail. TRA file. I hope I haven't forgotten anything, but after having worked on this nightmarish project for something close to 6 months I think I need to post this, if only to overcome the surreal feeling that it can't possibly be finished. Link to comment
Leomar Posted February 19, 2010 Share Posted February 19, 2010 Most of these string changes are only relevant to English installations, but there are a few that non-English installations would probably benefit from (like the corrected name and description of Defender of Easthaven). I'll try to pick out the strings that may be relevant to translators without too much delay. That would be fine, because we have an own German textpatch for BG2 and ToB and can benefit of your corrections. By the way, we know, how much work this all is. MK who did the German textpatch in the past worked more then 1 year at it. Since then we update the German textpatch time by time. Greetings Leomar Link to comment
Nythrun Posted March 14, 2010 Share Posted March 14, 2010 If this ends up as a GTU subcomponent (as I imagine it eventually will), it's probably not relevant how the GTU and GTUL differ. Hopefully for v10 we can take GTUBloated for a final voyage to out behind the shed. It no longer has even a tenuous reason to exist. Link to comment
Miloch Posted March 15, 2010 Share Posted March 15, 2010 Hopefully for v10 we can take GTUBloated for a final voyage to out behind the shed. It no longer has even a tenuous reason to exist.Posterity? Some people like suckage? (Yes, I'm grasping at straws.) Link to comment
Guest Roboghost Posted April 13, 2010 Share Posted April 13, 2010 However: two things the bug me to death (the GTU fixes one of them, but not the light): 1. THACO should be THAC0 2. STATISTICS should be STATISTICS: I use the GTU light plus DLTCEP to find/replace these -- for STATISTICS you need to do it 2x - first find/replace STATISTICS with STATISTICS: and then find/replace STATISTICS:: with STATISTICS: Link to comment
Wisp Posted June 23, 2010 Author Share Posted June 23, 2010 Most of these string changes are only relevant to English installations, but there are a few that non-English installations would probably benefit from (like the corrected name and description of Defender of Easthaven). I'll try to pick out the strings that may be relevant to translators without too much delay. In case some poor sod wants to have slightly less fun than I had ,and anyone still cares, here they are. This should maybe be all the strings that make factual corrections or correct names or non-English (e.g. drow-talk). In case it's less than obvious, the format for most of the comments is either //"<wrong>"->"<right>" or simply //"<wrong>". Sometimes it's simply what's changed. 7 @1000007 //Haer'Dalis with capital D 41 @1000041 //Haer'dalis 84 @1000084 //Haer' Dalis 93 @1000093 //Haer' Dalis 96 @1000096 //Haer' Dalis 109 @1000109 //Haer' Dalis 118 @1000118 //Haer'Dalis with capital D 122 @1000122 //Haer' Dalis 123 @1000123 //Haer' Dalis 124 @1000124 //Haer' Dalis 125 @1000125 //Haer' Dalis 131 @1000131 //Haer'Dalis with capital D 132 @1000132 //Haer'Dalis with capital D 152 @1000152 //Haer'Dalis with capital D 161 @1000161 //Haer' Dalis 163 @1000163 //Haer'Dalis with capital D 172 @1000172 //Haer' Dalis->Haer'Dalis 225 @1000225 //Haer'Dalis with capital D 226 @1000226 //Haer'Dalis with capital D 257 @1000257 //Haer'Dalis with capital D 264 @1000264 //Haer' Dalis 282 @1000282 //Haer'Dalis with capital D 283 @1000283 //Haer'Dalis with capital D 287 @1000287 //Haer' Dalis 288 @1000288 //Haer' Dalis 770 @1000770 //Roenal 847 @1000847 //Villynatny->Villynaty 1126 @1001126 //Haer'Dalis with capital D 1129 @1001129 //Haer'Dalis with capital D 1392 @1001392 //Haer'Dalis with capital D 1787 @1001787 //Lord Roenal->Lord Roenall 1788 @1001788 //Lord Roenal->Lord Roenall 1789 @1001789 //Lord Roenal->Lord Roenall 1822 @1001822 //Officer Roenal->Officer Roenall 1828 @1001828 //De'Arnise->de'Arnise 1831 @1001831 //Isaea Roenal->Isaea Roenall 1874 @1001874 //Isaea Roenal->Isaea Roenall 2039 @1002039 //Athkata->Athkatla 2580 @1002580 //Haer'dalis->Haer'Dalis 2580 @1002580 //Haer'dalis->Haer'Dalis 2581 @1002581 //Haer'dalis->Haer'Dalis 2581 @1002581 //Haer'dalis->Haer'Dalis 2972 @1002972 //Imnevale->Imnesvale 3031 @1003031 //Roenal->Roenall 3215 @1003215 //Captital D in Haer'Dalis 4602 @1004602 //adds STATISTICS section to Star Dart 5811 @1005811 //Roenal->Roenall 5831 @1005831 //Roenal->Roenall 6138 @1006138 //T'rahcie->T'rachie 6486 @1006486 //thieves can use scimitars 6538 @1006538 //Roenal->Roenall 6653 @1006653 //fixed speed factor 7376 @1007376 //Boots of Stealth are not usable by bards and paladins 7683 @1007683 //"Prelate Wesselan"->"Prelate Wessalen" 9186 @1009186 //Haer'Dalis with capital D 9703 @1009703 //Roenal->Roenall 9735 @1009735 //"Those rivvil who"->"Those rivvin who" 10185 @1010185 //Rasheman->Rashemen 11054 @1011054 //thieves can use scimitars, single edged 11073 @1011073 //Haer'Dalis with capital D 11880 @1011880 //Roenal->Roenall 14523 @1014523 //Roenal->Roenall 14524 @1014524 //Roenal->Roenall 14924 @1014924 //Roenal->Roenall 16028 @1016028 //Roenal->Roenall 16669 @1016669 //Shauagin->Sahuagin 17287 @1017287 //rangers and paladins can not use wands of fear 17489 @1017489 //druids can use ankheg plate, succeptible 17653 @1017653 //rangers and paladins can not use wands of paralysation 17654 @1017654 //rangers and paladins can not use wands of fire 17655 @1017655 //rangers and paladins can not use wands of ice, "White crystalline motes spray forth from the wand in a column towards the victim striking square in the chest with numbing force."->"White crystalline motes spray forth from the wand in a column towards the victim, striking square in the chest with numbing force." 17656 @1017656 //rangers and paladins can not use wands of lightning 17658 @1017658 //rangers and paladins can not use wands of polymorphing 17709 @1017709 //rangers and paladins can not use wands of cloudkill, "This wand emits a vapor bubble that travels towards the target exploding into a deadly cloud of noxious gas that expands to fill an area roughly 20 feet in radius."->"This wand emits a vapor bubble that travels towards the target, exploding into a deadly cloud of noxious gas that expands to fill an area roughly 20 feet in radius.", "Instant death no save"->"Instant death, no save" 18560 @1018560 //"Like Drizzt and Wolfgar!"->" Like Drizzt and Wulfgar!" 19034 @1019034 //rangers and paladins can not use wands of monster summoning 19043 @1019043 //rangers and paladins can not use wands of the heavens 22712 @1022712 //thieves can use scimitars, "Where as the sabre was intented"->"Whereas the sabre was intended" 23378 @1023378 //thieves can use scimitars, "enhanced magically to compliment the skill of the wielder."->"enhanced magically to complement the skill of the wielder." 23547 @1023547 //Roenal->Roenall 24202 @1024202 //Haer'Dalis with capital D 24204 @1024204 //Haer'Dalis with capital D 24213 @1024213 //Haerdalis->Haer'Dalis 24213 @1024213 //Haerdalis->Haer'Dalis 24435 @1024435 //Haer'Dalis with capital D 24447 @1024447 //Haer'Dalis with capital D 24450 @1024450 //Haer'Dalis with capital D 24468 @1024468 //Haer'Dalis with capital D 24573 @1024573 //Haer'Dalis with capital D 24621 @1024621 //Haer'Dalis with capital D 24624 @1024624 //Haer'Dalis with capital D 24707 @1024707 //Roenal->Roenall 27958 @1027958 //rivvil by the dozens->rivvin by the dozens 29690 @1029690 //De'Arnise->de'Arnise 29694 @1029694 //Sythsillian->Sythillisian 30039 @1030039 //Sythsillian->Sythillisian 30834 @1030834 //Riativin 30835 @1030835 //Riativin->Riatavin 30837 @1030837 //Riativin->Riatavin 30947 @1030947 //Riativin->Riatavin 30949 @1030949 //Haer'Dalis with capital D 30969 @1030969 //Haer'Dalis with capital D 30996 @1030996 //Haer'Dalis with capital D, Faenya-dail 30996 @1030996 //Haer'Dalis with capital D, Faenya-dail 31007 @1031007 //Haer'Dalis with capital D 31009 @1031009 //Haer'Dalis with capital D 31014 @1031014 //Haer'Dalis with capital D 31095 @1031095 //Riativin->Riatavin 31100 @1031100 //Riativin->Riatavin 31102 @1031102 //Riativin->Riatavin 31108 @1031108 //Riativin->Riatavin 31109 @1031109 //Riativin->Riatavin 31142 @1031142 //Riativin->Riatavin 31147 @1031147 //Riativin->Riatavin 31200 @1031200 //Haer'Dalis with capital D 31204 @1031204 //Haer'Dalis with capital D 31211 @1031211 //Haer'Dalis with capital D 31222 @1031222 //Haer'Dalis with capital D 31238 @1031238 //Haer'Dalis with capital D 31241 @1031241 //Sythsillian->Sythillisian 31245 @1031245 //Riativin->Riatavin 31249 @1031249 //Haer'Dalis with capital D 31251 @1031251 //Haer'Dalis with capital D 31254 @1031254 //Haer'Dalis with capital D 31261 @1031261 //Haer'Dalis with capital D 31264 @1031264 //Haer'Dalis with capital D 31280 @1031280 //Haer'Dalis with capital D 31289 @1031289 //Haer'Dalis with capital D 31291 @1031291 //Haer'Dalis with capital D 31294 @1031294 //Haer'Dalis with capital D 31295 @1031295 //Haer'Dalis with capital D 31296 @1031296 //Haer'Dalis with capital D 31302 @1031302 //Haer'Dalis with capital D 31303 @1031303 //Haer'Dalis with capital D 31308 @1031308 //Haer'Dalis with capital D 31317 @1031317 //Haer'Dalis with capital D 31322 @1031322 //Haer'Dalis with capital D 31325 @1031325 //Haer'Dalis with capital D 31329 @1031329 //Haer'Dalis with capital D 31334 @1031334 //Haer'Dalis with capital D 31345 @1031345 //Haer'Dalis with capital D 31380 @1031380 //Haer'Dalis with capital D 31408 @1031408 //Riativin->Riatavin 31421 @1031421 //Riativin->Riatavin 31422 @1031422 //Riativin->Riatavin 31423 @1031423 //Riativin->Riatavin 31427 @1031427 //Riativin->Riatavin 31430 @1031430 //Riativin->Riatavin 31431 @1031431 //Riativin->Riatavin 31434 @1031434 //Riativin->Riatavin, arrrives->arrives 31442 @1031442 //Riativin->Riatavin 31447 @1031447 //Riativin->Riatavin 31449 @1031449 //Riativin->Riatavin 31462 @1031462 //Riativin->Riatavin 31463 @1031463 //Riativin->Riatavin, Gateweay->Gateway 31486 @1031486 //Sythsillian->Sythillisian 31487 @1031487 //Sythsillian->Sythillisian 31502 @1031502 //Sythsillian->Sythillisian 31549 @1031549 //Esmeltran->Esmeltaran, Sythsiallians->Sythillisians 31562 @1031562 //Esmeltran->Esmeltaran 31588 @1031588 //Miativin->Riatavin 31608 @1031608 //Riativin->Riatavin 31630 @1031630 //Riativin->Riatavin 31745 @1031745 //Haer'Dalis with capital D 31762 @1031762 //Haer'Dalis with capital D 31766 @1031766 //Haer'Dalis with capital D 31773 @1031773 //Haer'Dalis with capital D 31780 @1031780 //Haer'Dalis with capital D 31787 @1031787 //Haer'Dalis with capital D 31794 @1031794 //Haer'Dalis with capital D 31799 @1031799 //Haer'Dalis with capital D 31865 @1031865 //Vapiricus 31887 @1031887 //Haer'Dalis with capital D 31893 @1031893 //Haer'Dalis with capital D 31896 @1031896 //Haer'Dalis with capital D 32186 @1032186 //Defender of Easthaven is +3 and not +2 32187 @1032187 //commerate->commemorate, bonuses to hit and damage are wrong, Balhifet->Belhifet 33281 @1033281 //Sythsillian->Sythillisian 33959 @1033959 //Sythsillian->Sythillisian 33976 @1033976 //Sythsillian->Sythillisian 36988 @1036988 //Imnesvail 37404 @1037404 //Haer'Dalis with capital D 37649 @1037649 //Matrich 38727 @1038727 //Glaicas->Glaicus 38728 @1038728 //Glaicas->Glaicus 39242 @1039242 //Everaska->Evereska 39469 @1039469 //thieves can use scimitars, "STATISTICS"->"STATISTICS:" 39538 @1039538 //thieves can not use plate armour 39626 @1039626 //bards can not use the staff of curing, "STATISTICS"->"STATISTICS:" 40034 @1040034 //Roenal->Roenall 41462 @1041462 //rivven->rivvin 41462 @1041462 //rivven->rivvin 42794 @1042794 //Sythsillian->Sythillisian 42840 @1042840 //Sythsillian->Sythillisian 42845 @1042845 //Sythsillian->Sythillisian 43837 @1043837 //Skarbaen->Skarmaen 44394 @1044394 //Sythsillian->Sythillisian 44406 @1044406 //Sythsillian->Sythillisian 45071 @1045071 //De'Arnise->de'Arnise 46213 @1046213 //Roenal->Roenall 46237 @1046237 //De'Arnise->de'Arnise 46261 @1046261 //Roenal->Roenall 46262 @1046262 //Roenal->Roenall 46272 @1046272 //Roenal->Roenall 46295 @1046295 //Roenal->Roenall 46665 @1046665 //thieves can use scimitars, single edged 46667 @1046667 //thieves can use scimitars, single edged, "STATISTICS"->"STATISTICS:" 46706 @1046706 //thieves can use light crossbows 46754 @1046754 //Sakolah->Sekolah 46889 @1046889 //thieves can use scimitars 47030 @1047030 //Sythsillian->Sythillisian 47141 @1047141 //Winspear->Windspear 47209 @1047209 //"tiny rivvin like yourself"->"tiny rivvil like yourself" 47209 @1047209 //"tiny rivvin like yourself"->"tiny rivvil like yourself" 47382 @1047382 //"I would be careful with that sharp tone, rivvin, lest you lose the tongue that shapes it."->"I would be careful with that sharp tone, rivvil, lest you lose the tongue that shapes it." 47382 @1047382 //"I would be careful with that sharp tone, rivvin, lest you lose the tongue that shapes it."->"I would be careful with that sharp tone, rivvil, lest you lose the tongue that shapes it." 47721 @1047721 //illilthium->illithium 48860 @1048860 //Roenal->Roenall 48867 @1048867 //Roenal->Roenall 48871 @1048871 //Roenal->Roenall 49992 @1049992 //"Calm yourself, rivvin."->"Calm yourself, rivvil." 49992 @1049992 //"Calm yourself, rivvin."->"Calm yourself, rivvil." 50096 @1050096 //"your voice, rivvin"->"your voice, rivvil" 50096 @1050096 //"your voice, rivvin"->"your voice, rivvil" 50172 @1050172 //rivven->rivvin 50172 @1050172 //rivven->rivvin 50583 @1050583 //"I have survived more self-righteous rivvil than you"->"I have survived more self-righteous rivvin than you" 50586 @1050586 //rivven->rivvin 50586 @1050586 //rivven->rivvin 50781 @1050781 //D'Arnisse->de'Arnise 50818 @1050818 //D'Arnisse 51176 @1051176 //Ust Nathan->Ust Natha 51884 @1051884 //thieves can use scimitars 52798 @1052798 //"House De Vir"->"House DeVir" 52801 @1052801 //"House De Vir"->"House DeVir" 52821 @1052821 //"House De Vir"->"House DeVir" 52957 @1052957 //Wesselan->Wessalen 53296 @1053296 //Drizz't->Drizzt 53686 @1053686 //Roenal->Roenall 54077 @1054077 //Nelanthir 54087 @1054087 //Nelanthir 55551 @1055551 //Imnesvail->Imnesvale 55950 @1055950 //"every rivvin who has wronged me"->"every rivvil who has wronged me" 55950 @1055950 //"every rivvin who has wronged me"->"every rivvil who has wronged me" 56407 @1056407 //Vapiricus->Vampiricus 56590 @1056590 //Ohgma->Oghma 56593 @1056593 //Ohgma->Oghma 57564 @1057564 //Vapiricus->Vampiricus 57565 @1057565 //Vapiricus->Vampiricus 57766 @1057766 //Rillifiane->Rillifane 59372 @1059372 //Vapiricus->Vampiricus 60506 @1060506 //Sakolah->Sekolah 64235 @1064235 //Pyrgram->Pyrgam 64246 @1064246 //"Yaga Shura"->"Yaga-Shura" 64265 @1064265 //"Yaga Shura"->"Yaga-Shura" 64303 @1064303 //"Yaga Shura"->"Yaga-Shura", seige->siege 64304 @1064304 //"Yaga Shura"->"Yaga-Shura" 64305 @1064305 //"Yaga Shura"->"Yaga-Shura" 64367 @1064367 //"Yaga Shura"->"Yaga-Shura" 64376 @1064376 //"Yaga Shura"->"Yaga-Shura" 64377 @1064377 //"Yaga Shura"->"Yaga-Shura" 64379 @1064379 //Yaga Shura, Bhaal spawn 64410 @1064410 //"Yaga Shura"->"Yaga-Shura" 64972 @1064972 //Erarrd 64998 @1064998 //"Yaga Shura"->"Yaga-Shura" 65000 @1065000 //"Yaga Shura"->"Yaga-Shura" 65094 @1065094 //"Yaga Shura"->"Yaga-Shura" 65579 @1065579 //"Yaga Shura"->"Yaga-Shura" 65580 @1065580 //"Yaga Shura"->"Yaga-Shura" 65594 @1065594 //"Yaga Shura"->"Yaga-Shura" 65769 @1065769 //"Bhaal spawn"->"Bhaalspawn, Yaga Shura->Yaga-Shura 65879 @1065879 //"Yaga Shura"->"Yaga-Shura" 65934 @1065934 //"Yaga Shura"->"Yaga-Shura" 65947 @1065947 //"Yaga Shura"->"Yaga-Shura" 65961 @1065961 //"Yaga Shura"->"Yaga-Shura" 65966 @1065966 //"Yaga Shura"->"Yaga-Shura" 65968 @1065968 //"Yaga Shura"->"Yaga-Shura" 65972 @1065972 //"Yaga Shura"->"Yaga-Shura" 65976 @1065976 //"Yaga Shura"->"Yaga-Shura" 65979 @1065979 //"Yaga Shura"->"Yaga-Shura" 65984 @1065984 //"Yaga Shura"->"Yaga-Shura" 65988 @1065988 //"short sighted fools", Yaga Shura 65989 @1065989 //"Yaga Shura"->"Yaga-Shura" 65992 @1065992 //"Yaga Shura"->"Yaga-Shura" 66040 @1066040 //"Yaga Shura"->"Yaga-Shura" 66041 @1066041 //"Yaga Shura"->"Yaga-Shura" 66042 @1066042 //"Yaga Shura"->"Yaga-Shura" 66421 @1066421 //druids can apparently use dragon scale armour 67141 @1067141 //Athakatla->Athkatla, Sythsillians->Sythillisians 67141 @1067141 //Athakatla->Athkatla, Sythsillians->Sythillisians 67769 @1067769 //rivven->rivvin 67769 @1067769 //rivven->rivvin 68128 @1068128 //Rasheman->Rashemen 68136 @1068136 //Rasheman->Rashemen 68140 @1068140 //Rasheman->Rashemen 68145 @1068145 //Rashemani witch->Rashemeni witch 68171 @1068171 //Rashemani witch->Rashemeni witch 68749 @1068749 //Roenal->Roenall 68750 @1068750 //Roenal->Roenall 69239 @1069239 //rivel->rivvil 69239 @1069239 //rivel->rivvil 69952 @1069952 //rivven->rivvin 69952 @1069952 //rivven->rivvin 71065 @1071065 //"Yaga Shura"->"Yaga-Shura" 71070 @1071070 //"Yaga Shura"->"Yaga-Shura" 71098 @1071098 //thieves can use scimitars, "enhanced magically to compliment the skill of the wielder."->"enhanced magically to complement the skill of the wielder." 71421 @1071421 //Suldanesselar->Sulanessellar 71789 @1071789 //"Yaga Shura"->"Yaga-Shura" 72343 @1072343 //guath->gauth 72837 @1072837 //"Yaga Shura"->"Yaga-Shura" 73207 @1073207 //Abzigal->Abazigal 73256 @1073256 //Suldanessalar, carved faced 73292 @1073292 //"Yaga Shura"->"Yaga-Shura" 73405 @1073405 //"Yaga Shura"->"Yaga-Shura" 73822 @1073822 //"Yaga Shura"->"Yaga-Shura" 73851 @1073851 //"Yaga Shura"->"Yaga-Shura" 73918 @1073918 //Roenal->Roenall 73921 @1073921 //Suldanessalar->Suldanessellar 73946 @1073946 //Marileth Link to comment
Igneous Posted November 4, 2010 Share Posted November 4, 2010 I've got some strings to submit. They contain corrections to typographical errors and discrepant voice-overs that I've noticed both over the course of my current GTU Light-enhanced play-through, and from frolicking through various dialogue files in Near Infinity. I've made an earnest attempt to make only meaningful corrections, in the spirit of GTU Light. However, I've also taken the impudent liberty of removing redundant spaces at the beginnings of sentences and after full stops in affected strings. There are no strings overlapping with GTU Light's modifications, at this point. I'll post here what strings I find in more manageable, bite-sized chunks, in case anyone wants to double-check them. gtul.tpa 2639 @1002639 // "You don't talk much, do you." -> "You don't talk much, do you?" 6273 @1006273 // "Don't worry, I still do it." -> "Don't worry, I'll still do it." 6472 @1006472 // "You honor shall forever remain" -> "Your honor shall forever remain" 7642 @1007642 // "We are heading your home right now." -> "We are heading to your home right now." 7776 @1007776 // "my sisters remains" -> "my sister's remains" 7777 @1007777 // "your are naught but a hindrance." -> "you are naught but a hindrance." 7870 @1007870 // "I am honor-bound to to find my sister's killer" -> "I am honor-bound to find my sister's killer" 8242 @1008242 // "startling affect" -> "startling effect" 8702 @1008702 // Matching VO. "It has been a long time since last I passed this way." -> "It has been a long time since I have passed this way." 8739 @1008739 // "I don't know why you to say that" -> "I don't know why you say that" 9009 @1009009 // Matching VO. " I...I need some healing...oh, it's bleeding so much!" -> "Oh, I... I need some healing. Oh, it hurts so much!" 9031 @1009031 // servents -> servants 9073 @1009073 // commiting -> committing 15959 @1015959 // dejemma -> dajemma 19435 @1019435 // Matching VO. "Do I know of you? Your voice is familiar," -> "Do... I know you? I... Your voice is familiar," 20053 @1020053 // Matching VO. "like one that truly believes his cause." -> "like one who truly believes his cause." 20254 @1020254 // Jaheria > Jaheira 25515 @1025515 // "prepare to dealt righteous vengeance!" -> "prepare to be dealt righteous vengeance!" 26053 @1026053 // "Its that witch!" -> "It's that witch!" 32421 @1032421 // liekly -> likely 32425 @1032425 // "The next rogues is Goshan" -> "The next rogue is Goshan" 48492 @1048492 // "Yer a yellow kobold, ye are." -> "Ye're a yellow kobold, ye are." 48890 @1048890 // retreive -> retrieve; "<CHARNAME> and his band" -> "<CHARNAME> and <PRO_HISHER> band" 50038 @1050038 // worhty -> worthy 56473 @1056473 // Matching VO. "There. It is done." -> "There. For good or ill, it is done." gtul.tra @1002639 = ~Aye, like a bird of raw and flaming power... You don't talk much, do you?~ [ANOMEN47] @1006273 = ~Don't worry, I'll still do it. I just wanted to register my disapproval.~ [] @1006472 = ~But there is an affair that you must worry about. Your honor shall forever remain in question if you do not repair the damage done by the slaying of the innocent knights.~ [] @1007642 = ~We are heading to your home right now.~ [] @1007776 = ~It is imperative that I speak with you. Please come to my sister's remains with me.~ [] @1007777 = ~If you offer no assistance then you are naught but a hindrance. Leave my home for you are no longer welcome here.~ [] @1007870 = ~What you say holds truth yet, as my father says, I am honor-bound to find my sister's killer and take his life.~ [] @1008242 = ~Loud noises at night have a startling effect on me to this day. Perhaps this is a good thing, seeing as no creature can sneak up on a light sleeper.~ [] @1008702 = ~Oh, to taste the airs of home... It has been a long time since I have passed this way.~ [KELDOR85] @1008739 = ~I...I don't know why you say that, but I assure you it is I. Like the hare changes coats to suit the season, I am different but the same. You must see th...~ [] @1009009 = ~Oh, I... I need some healing. Oh, it hurts so much!~ [AERIE15] @1009031 = ~Does he enjoy cleaning his servants off the walls, because I'm about to reduce you to a fine red mist!~ [] @1009073 = ~My conscience can allow me to be idle no longer. In the name of all that is good, I accuse you of willfully committing acts of evil.~ [] @1015959 = ~You are coming from Rashemen? I remember it fondly and hope to take Boo to see it once I have completed my dajemma.~ [] @1019435 = ~Do... I know you? I... Your voice is familiar, but I cannot place your face.~ [JAHEIRC2] @1020053 = ~You wear the scars of battle with pride, Anomen, like one who truly believes his cause.~ [JAHEIR54] @1020254 = ~Unnatural...yes. I struggle to understand the differences in magic that have been presented to me. How do you feel about it, Jaheira? Are they not all cut of the same vile shroud?~ [VALYGA62] @1025515 = ~I see at last the serpent slithers out of hiding to reveal himself! Come, then, fiend and prepare to be dealt righteous vengeance!~ [] @1026053 = ~I knows who it was, I do! I'm sure! It's that witch! She's the mean ol' Missus Cragmoon. Mean evil witch! She smacks you for stealin' cookies, that's how I know she's mean!~ [] @1032421 = ~He is not likely to be too troubled by your directions. Fairly low difficulty for a housebreaker of his skill. I'm sure he will prove quite profitable.~ [] @1032425 = ~The next rogue is Goshan, an assassin. He is not limited to merely killing, but also uses strategic threats and... encouragement to pay for protection.~ [] @1048492 = ~Now ye're going to be hanging on every word that tree-hugging, flower-eating half-elf be saying? Bah! Ye're a yellow kobold, ye are.~ [] @1048890 = ~Ahhhh, I can see the bards singing it, now: the Quest for the Gong! The life of a drunkard lies in the balance as <CHARNAME> and <PRO_HISHER> band of merry adventurers strive to retrieve fenced stolen musical goods from the depths of the sewers! The passion! The excitement! It brings a tear to my eye. (sniff!) Not since Uncle Gerhardt went on a four-day turnip beer bender and mistook Uncle Scratchy for a griffon was I ever part of such a grandiose story.~ [] @1050038 = ~Excellent! An adventure worthy of the name!~ [] @1056473 = ~There. For good or ill, it is done. I want to hear no reprisements, either. It was my decision and mine alone. Let us return to my father and tell him what has occurred.~ [ANOMENA6] Enjoy. Link to comment
Salk Posted November 4, 2010 Share Posted November 4, 2010 Good work, Igneous! Thanks! Link to comment
devSin Posted November 4, 2010 Share Posted November 4, 2010 Most of the changes look good, but for GTU Light, we probably won't be changing the spacing (not even for #9009, sigh). #19435, #20053, and #56473 are also not suitable for the light update. Thanks greatly for all the work. And these can be rolled as-is into the full GTU of course. Link to comment
Dakk Posted November 4, 2010 Share Posted November 4, 2010 Most of the changes look good, but for GTU Light, we probably won't be changing the spacing (not even for #9009, sigh). #19435, #20053, and #56473 are also not suitable for the light update. Not even to make the text identical to the actual voiceover? Link to comment
devSin Posted November 4, 2010 Share Posted November 4, 2010 Not unless there's some fundamental difference, no. I probably wouldn't put in #8702 either, and the only "light" change for #9009 is from "it's bleeding" to "it hurts." You can install the full GTU if you want string modifications that attempt to more closely match the written lines and voiceover. Link to comment
Dakk Posted November 4, 2010 Share Posted November 4, 2010 From what I've understood the full GTU is severely bloated, and GTU Light is .. well.. lighter Exactly what is "better" with Light though, out of curiosity? Link to comment
Wisp Posted November 4, 2010 Author Share Posted November 4, 2010 Thank you for your contribution, Igneous If there are other people working on this I probably shouldn't be hogging my additions (currently focusing on item, spell and interface text, so no overlap with Igneous' strings). Just give me a day or two to slap it into shape. #20053, and #56473 are also not suitable for the light update. I disagree. If the change involves a whole, clearly pronounced, proper word I think it should go in. Otherwise it just devolves into subjective definitions of what is and what isn't different enough. Either that or no VO-matching at all (but I personally think that's emaciated rather than light). From what I've understood the full GTU is severely bloated, and GTU Light is .. well.. lighter Exactly what is "better" with Light though, out of curiosity? Better would be a matter of opinion. Apparently there actually are some people who like the GTU. The GTU basically does everything and anything and for every actually beneficial change there are 10 or more changes that I would rate as junk without hesitation. One of the goals of the GTUL is to only correct spelling errors and grammatical errors. I've also included some rewritten sentences when the original sentence was nonsensical. But revising Bioware's creative approach to English isn't really within the scope of the GTUL, because you'd end up changing half the text in the game. Link to comment
Dakk Posted November 4, 2010 Share Posted November 4, 2010 From what I've understood the full GTU is severely bloated, and GTU Light is .. well.. lighter Exactly what is "better" with Light though, out of curiosity? Better would be a matter of opinion. Apparently there actually are some people who like the GTU. The GTU basically does everything and anything and for every actually beneficial change there are 10 or more changes that I would rate as junk without hesitation. One of the goals of the GTUL is to only correct spelling errors and grammatical errors. I've also included some rewritten sentences when the original sentence was nonsensical. But revising Bioware's creative approach to English isn't really within the scope of the GTUL, because you'd end up changing half the text in the game. Good answer, thanks! Does this existence of "junk" affect the game in any way (cf. obsessive cleaning of the override, which DavidW eschews)? Or do you mean junk, as in changes for the worse? Link to comment
devSin Posted November 5, 2010 Share Posted November 5, 2010 I disagree.It's your component, so the decisions is ultimately yours. Thanks for continuing to work away at it! :-) Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.