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Member Since 10 Feb 2006
Offline Last Active Apr 08 2009 08:08 PM

Posts I've Made

In Topic: Hey Avenger

13 February 2006 - 06:09 AM

Forum's up and running under its old address (www.dragonlancetc.com/forums). Looking into upgrading it myself, but this should do for now.

In Topic: Hey Avenger

12 February 2006 - 06:08 AM

Okay, so I think I'm just going to nuke the forum and install a fresh copy of YaBB2.1 there. Will I be able to port the old SMF file into the new YaBB? I don't have much experience in this area...

In Topic: Hey Avenger

11 February 2006 - 04:27 PM

The DLTC boards' database seems somehow screwed up. I don't think I could get 'em back up without completely redoing it.

In Topic: Map Question

10 February 2006 - 08:54 PM

Theoretically speaking, of course, I would like to see a new type of height map--one with layers. That way you could allow transitions between levels of an area, above and below the bridge, for example. You could control a number of things like this... LOS, melee penalties/bonuses, etc. I guess that would be up t to me to implement, heh.

For my own sake then...
Stepping on the highest value of a height map triggers the next layer, if one exists. Stepping on the lowest value triggers the previous layer, if one exists. Each layer has its own special file associated with it as well as its own search map. The special file contains the indices of which walls are active on this level.

Conceptually, it doesn't seem too hard. Anyway, I think it could potentially add a lot to puzzles. Think Escher.

In Topic: Hey Avenger

10 February 2006 - 05:46 PM

Yo, igi, good to see ya. :) Where's the chat happening nowadays?