Jump to content


Photo

(Planescape: Torment) Cannot Enter Mausoleum

GemRB Planescape: Torment Bug 0.8.4

5 replies to this topic

#1 JTM

JTM
  • Members
  • 3 posts

Posted 05 October 2016 - 05:39 PM

I am trying to do the quest given by Norochj where you must enter the Mausoleum. In the Infinity Engine, the portal automatically appears when you approach the entrance. This does not seem to happen in GemRB 0.8.4. Does anyone know why this is the case?



#2 lynx

lynx
  • Modders
  • 3082 posts
  • Gender:Male
  • Location:Ljubljana, Slovenija

Posted 08 October 2016 - 10:45 AM

Do you have a save before that?


GemRB - IE anywhere.
Mages needed! Looking for Planescape: Torment testers
Market android version IS NOT SUPPORTED ANYMORE: reported bugs will be ignored! Still looking for builders ...

#3 JTM

JTM
  • Members
  • 3 posts

Posted 08 October 2016 - 06:49 PM

Yes, I have multiple saves from before I started the mausoleum quest.



#4 lynx

lynx
  • Modders
  • 3082 posts
  • Gender:Male
  • Location:Ljubljana, Slovenija

Posted 09 October 2016 - 02:12 AM

Well can you send me one? :laugh: If you have one at the malfunctioning portal, that would be great too.


GemRB - IE anywhere.
Mages needed! Looking for Planescape: Torment testers
Market android version IS NOT SUPPORTED ANYMORE: reported bugs will be ignored! Still looking for builders ...

#5 lynx

lynx
  • Modders
  • 3082 posts
  • Gender:Male
  • Location:Ljubljana, Slovenija

Posted 10 October 2016 - 07:53 AM

Thanks. This worked before and I already tracked it down — the harmlessentered trigger is not being set because the portal is set up as a repeating trap. You must've travelled enough for it to toggle to a trapped state from the default of 0 ... so I guess the previous runs were just lucky.

 

While I fix it, you can do this to get forward. Press ctrl-space to open (or close) the console, enter the following and press enter:

ExecuteString('EnablePortalTravel("TravelTrigger1",1)', 1)

... which will make the portal appear. To make it work, wrap these two in a similar ExecuteString('what', 1):

 

    BitSet("0200_Status","AR0200",BIT2)
    ActivatePortalCursor("TravelTrigger1",1)

 

EDIT: fixed in latest build (but won't help with your save, so use the above)


Edited by lynx, 10 October 2016 - 08:37 AM.

GemRB - IE anywhere.
Mages needed! Looking for Planescape: Torment testers
Market android version IS NOT SUPPORTED ANYMORE: reported bugs will be ignored! Still looking for builders ...

#6 JTM

JTM
  • Members
  • 3 posts

Posted 10 October 2016 - 06:47 PM

Thank you! That works.





Reply to this topic



  



Also tagged with one or more of these keywords: GemRB, Planescape: Torment, Bug, 0.8.4

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users