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IR v4 Beta (last update 20 June 2017)


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#31 kreso

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Posted 11 October 2014 - 12:25 PM

newest version of IR going to include some new ideas for items, or is it bugfixes?

Knowing how Demi functions, it will probably include 100+ newly revised items as well :D



#32 Dakk

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Posted 11 October 2014 - 03:20 PM

 

newest version of IR going to include some new ideas for items, or is it bugfixes?

Knowing how Demi functions, it will probably include 100+ newly revised items as well :D

 

6603dc5a9292104b44c349b85b5aaf7a-5-crazy



#33 Demivrgvs

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Posted 11 October 2014 - 03:53 PM

newest version of IR going to include some new ideas for items, or is it bugfixes?

Knowing how Demi functions, it will probably include 100+ newly revised items as well :D

You do know me! :D Jokes aside, it's not going to be 100+ re-revised items but the amount of items that are getting more than simple fixes is still quite long. Most of them are only refinements of the already existing concept (e.g. Blackblood's Acid Splash getting a small AoE or Blackrazor's Souldrinking enhancement now triggering when a target dies), but there are few cases where I dared to do a bit more.


Edited by Demivrgvs, 11 October 2014 - 03:54 PM.


#34 zenblack

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Posted 21 October 2014 - 05:57 AM

Before the next version is out I just want to say that Throwing Axes Speed factor is ATROCIOUS, atrocious I say. It takes *forever* to chuck an axe and with the short throw range it frustrates you out of using them.



#35 Jarno Mikkola

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Posted 21 October 2014 - 06:22 AM

Before the next version is out I just want to say that Throwing Axes Speed factor is ATROCIOUS, atrocious I say. It takes *forever* to chuck an axe and with the short throw range it frustrates you out of using them.

Maybe it should have the crossbow feature with quick attack and then it sets the movement rate to zero for a bit... after all the character could be swinging the axe before they reach the max throw distance. Or not exactly as fast as the xbow, but faster than it is now.


Welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand.
Here's how to install all the ... mods you ever really could want to Infinity Engine games. I removed the stable word from there as Roxanne began to add BS mods that are likely to break compatibility from the BWS.

#36 zenblack

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Posted 21 October 2014 - 06:40 AM

Is there noone who understands Tomahawks?



#37 Dakk

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Posted 21 October 2014 - 07:52 AM

Is there noone who understands Tomahawks?

Sure I do. You just enter the coordinates and press a button.

submerged-tomahawk-launch-missile-lg.jpg


Edited by Dakk, 21 October 2014 - 07:52 AM.


#38 Demivrgvs

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Posted 26 October 2014 - 09:04 AM

I do hope his 5001st post will be "new IR beta is out; come and get it.".

And here it is my 5001st post, albeit it doesn't make me as proud as I imagined it. :(
 
I've uploaded a new build, but it sadly misses 50% of the new cool stuff because I simply never manage to sit down in peace and mod without pressure (e.g. I was "free" this weekend but then I ended up having only 1-2 hours to mod because of damn RL stuff).
 
Short story: I decided to at least upload what was ready for packaging and then do smaller updates later. At least it contains the fixes for all the reported bugs and issues (mostly "minor fixes").
 
V4 - Beta 5 (26 October 2014)
Spoiler


P.S I think I sent PMs to all new beta testers but if I missed any of you just remind it to me please, I'm terribly messed up lately.

Edited by Demivrgvs, 26 October 2014 - 09:22 AM.


#39 kreso

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Posted 26 October 2014 - 10:40 AM

Well, big thx to Mike for an awesome settings file... :)



#40 Dakk

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Posted 26 October 2014 - 11:51 AM

And here it is my 5001st post, albeit it doesn't make me as proud as I imagined it. :(

Don't beat yourself up Demi! You can only give so much as RL permits, the mod(s) will finish when they will :)



#41 Jarno Mikkola

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Posted 26 October 2014 - 11:56 AM

Don't beat yourself up Demi! You can only give so much as RL permits, the mod(s) will finish when they will :)

Exactly.
Welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand.
Here's how to install all the ... mods you ever really could want to Infinity Engine games. I removed the stable word from there as Roxanne began to add BS mods that are likely to break compatibility from the BWS.

#42 Mike1072

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Posted 26 October 2014 - 01:25 PM

Well, big thx to Mike for an awesome settings file... :)


Credit for that goes to Ardanis.

#43 kreso

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Posted 26 October 2014 - 02:14 PM

 

Well, big thx to Mike for an awesome settings file... :)


Credit for that goes to Ardanis.

 

Well, big thx to Ardanis for an awesome settings file.... :)


Edited by kreso, 26 October 2014 - 02:14 PM.


#44 Salk

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Posted 29 October 2014 - 06:30 AM

There is the wrong ground icon for one of the game's shields.

 

You need to add this:

WRITE_ASCII 0x44 ~GSHLD05~ #8

Edited by Salk, 29 October 2014 - 06:32 AM.


#45 Mike1072

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Posted 29 October 2014 - 01:14 PM

There is the wrong ground icon for one of the game's shields.

 

You need to add this:

WRITE_ASCII 0x44 ~GSHLD05~ #8

 

Which shield has the wrong icon?





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