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Identify an item via dialogue?


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#1 jastey

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Posted 31 August 2017 - 04:13 AM

I want a priest to have a look at an item via dialogue, and give it back identified. Is this possible, and how would I do that?



#2 argent77

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Posted 31 August 2017 - 04:25 AM

It depends on the game. In classic BG2 you would probably have to replace the original unidentified item with an identified copy. In Enhanced Editions you can simply use SetItemFlags() to mark it as identified.

Example:

SetItemFlags("RING02", IDENTIFIED, TRUE)


#3 jastey

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Posted 31 August 2017 - 04:42 AM

Ah, thank you. It is a quest item from the original game, so I won't replace it. Well, seems this will be a note in the readme for BGT, then.





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