SimDing0
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SimDing0's Achievements
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It's what Tutu replaces the SoA/ToB selection screen with, which comes up every time you load the game.
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The ini file records which movies you've already watched, not whether they play. Removing the intro movies is actually just a matter of, uh, removing them. If the engine can't find the file (or finds a zero-byte file), they get skipped. To find which string to change for the into screen text, use Strref On=1 in the ini, then STRING_SET it.
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What is Jelina's opinion on hip-hop?
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Please don't fix it!
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WASSUP MUTHAFUCKA
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There's a cut line that indicates otherwise.
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i want boo to romance spectator beholder, bondari and chinchilla in a love... square, plz
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Install our fixpack first, then try.
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You might wanna regenerate the list rather than using mine above, since I've removed stuff I've already examined and dismissed, but I might not have checked thoroughly enough, so maybe I dismissed stuff that needed fixing. Dunno.
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I've worked through some of these. Fixes so far: COPY_EXISTING ~keldo25p.dlg~ ~override~ REPLACE_TEXTUALLY ~SetGlobal("KickedOut","GLOBAL",0)~ ~SetGlobal("KickedOut","LOCALS",0)~ BUT_ONLY_IF_IT_CHANGES COPY_EXISTING ~keldornp.dlg~ ~override~ REPLACE_TEXTUALLY ~SetGlobal("LadyMaria","LOCALS",5)~ ~SetGlobal("LadyMaria","GLOBAL",5)~ COPY_EXISTING ~uhmay01.dlg~ ~override~ REPLACE_TEXTUALLY ~"RangerProtector","LOCALS"~ ~"RangerProtector","GLOBAL"~ COPY_EXISTING ~BRANNEL.BCS~ ~override~ DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY ~Global("LathanPlot1","GLOBAL",1)~ ~Global("LathanPlot","GLOBAL",1)~ REPLACE_TEXTUALLY ~Global("LathanPlot2","GLOBAL",1)~ ~Global("LathanPlot","GLOBAL",2)~ COMPILE_BAF_TO_BCS COPY_EXISTING ~shthdr01.cre~ ~override~ WRITE_ASCII 0x250 "BRANNEL" COPY_EXISTING ~sardw01.bcs~ ~override~ DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY ~"SaradushAmbientInsults","GLOBAL"~ ~"SaradushAmbientInsults","AR5000"~ COMPILE_BAF_TO_BCS COPY_EXISTING ~viconij.dlg~ ~override~ REPLACE_TEXTUALLY ~"ViconiaInUnderdark","GLOBAL"~ ~"ViconiaInUnderdark","AR2100"~ COPY_EXISTING ~ilyich.dlg~ ~override~ REPLACE_TEXTUALLY ~"Acorns","GLOBAL"~ ~"Acorns","AR0602"~ COPY_EXISTING ~bhoisig.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~"OisigDecided","GLOBAL"~ ~"OisigDecided","LOCALS"~ COMPILE_D_TO_DLG COPY_EXISTING ~aeriej.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~"AerieInUnderdark","GLOBAL"~ ~"AerieInUnderdark","AR2100"~ COMPILE_D_TO_DLG COPY_EXISTING ~haerdaj.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~"FightingTheTroupe","AR0510"~ ~"FightingTheTroupe","GLOBAL"~ COMPILE_D_TO_DLG COPY_EXISTING ~ctaltar.bcs~ ~override~ DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY ~"PortalOpen","GLOBAL"~ ~"PortalOpen","AR3001"~ COMPILE_BAF_TO_BCS COPY_EXISTING ~mgappro2.dlg~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~"DropWizRing","GLOBAL"~ ~"DropWizRing","AR0411"~ COMPILE_D_TO_DLG
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Yeh, I, uh, actually haven't had green hair for years now. But still, assume I do, because it's bad for my image otherwise.
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<SimDing0> I don't believe you can really have a true meeting without The Motherfucking Ding0 though. <SimDing0> Consider it practice until then.
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Fixing items and stuff is still all good, until we get the script/dialog stuff done.
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Okay, DLTCEP's variable scan brings up occurances of a variable only being referenced once. Variable GLOBALkeldornleaves is referenced only 1 times. Variable GLOBALteolmessanger is referenced only 1 times. Variable GLOBALtickettaker is referenced only 1 times. Variable GLOBALamtempleplottimer is referenced only 1 times. Variable LOCALSfirestorm is referenced only 1 times. Variable GLOBALjoinedlathander is referenced only 1 times. Variable GLOBALcowledhq is referenced only 1 times. Variable GLOBALderillichtimer is referenced only 1 times. Variable GLOBALtalkedtoellie is referenced only 1 times. Variable LOCALSnumberoftalk is referenced only 1 times. Variable LOCALSreturnedspiderbane is referenced only 1 times. Variable GLOBALhurgold is referenced only 1 times. Variable GLOBALbanditenemy is referenced only 1 times. Variable LOCALSfearsymbol is referenced only 1 times. Variable GLOBALkeldornguildwilliam is referenced only 1 times. Variable GLOBALch3reinit is referenced only 1 times. Variable LOCALSarledhostile is referenced only 1 times. Variable GLOBALcolettedaarhostile is referenced only 1 times. Variable LOCALScamitisrun is referenced only 1 times. Variable GLOBALscrollstudy is referenced only 1 times. Variable GLOBALfarajileave is referenced only 1 times. Variable GLOBALthreateneddaleson is referenced only 1 times. Variable GLOBALtethtoriltalk is referenced only 1 times. Variable LOCALSspawnimp is referenced only 1 times. Variable GLOBALmelissanjail is referenced only 1 times. Variable GLOBALfollowanomen is referenced only 1 times. Variable GLOBALknowaboutkey is referenced only 1 times. Variable GLOBALulraunt is referenced only 1 times. Variable GLOBALpostul1nalia is referenced only 1 times. Variable LOCALSpitfire is referenced only 1 times. Variable GLOBALsecretopenar1611 is referenced only 1 times. Variable GLOBALbaresh is referenced only 1 times. Variable GLOBALrilmispawn is referenced only 1 times. Variable LOCALSbloodpipe is referenced only 1 times. Variable GLOBALwarning is referenced only 1 times. Variable GLOBALtiirospawn is referenced only 1 times. Variable GLOBALamnish2 is referenced only 1 times. Variable GLOBALhelpeddrizzt is referenced only 1 times. Variable GLOBALpartyarrest is referenced only 1 times. Variable GLOBALtalkedtodaleson is referenced only 1 times. Variable GLOBALwizardjob is referenced only 1 times. Variable GLOBALladyspokenalia is referenced only 1 times. Variable LOCALSenteredar1300 is referenced only 1 times. Variable GLOBALsewage is referenced only 1 times. Variable LOCALSimplosion is referenced only 1 times. Variable GLOBALdeactivatetran3024 is referenced only 1 times. Variable GLOBALriftdevicereturned is referenced only 1 times. Variable GLOBALdeactivatetran3025 is referenced only 1 times. Variable GLOBALhelplaurel is referenced only 1 times. Variable GLOBALdeactivatetran3026 is referenced only 1 times. Variable GLOBALarledhostile is referenced only 1 times. Variable LOCALSfatherraised is referenced only 1 times. Variable LOCALSescapevittorio is referenced only 1 times. Variable GLOBALdestroyctrypt is referenced only 1 times. Variable GLOBALprisonbreak is referenced only 1 times. Variable LOCALStheduel is referenced only 1 times. Variable GLOBALkaylalreadytalked is referenced only 1 times. Variable LOCALSenteredwaukeen is referenced only 1 times. Variable GLOBALnopayment is referenced only 1 times. Variable LOCALSinlost is referenced only 1 times. Variable GLOBALheardofslavelords is referenced only 1 times. Variable GLOBALillaserahostile is referenced only 1 times. Variable GLOBALfoughttazok is referenced only 1 times. Variable GLOBALsaradushinsulttimer is referenced only 1 times. Variable GLOBALsendaifinalbattle is referenced only 1 times. Variable GLOBALdrowtimephaere is referenced only 1 times. Variable GLOBALmdtakenhsssquest is referenced only 1 times. Variable GLOBALhadamulet is referenced only 1 times. Variable LOCALSbulliesleaveelves is referenced only 1 times. Variable GLOBALmarriage is referenced only 1 times. Variable GLOBALkorshagbag is referenced only 1 times. Variable GLOBALdeathspawn is referenced only 1 times. Variable GLOBALpostul2nalia is referenced only 1 times. Variable GLOBALtalkedtolieutenant is referenced only 1 times. Variable LOCALSyagbershout is referenced only 1 times. Variable GLOBALtalkedtoaldeth is referenced only 1 times. Variable GLOBALzgormad1 is referenced only 1 times. Variable GLOBALdave is referenced only 1 times. Variable LOCALSaskeddelthyr3 is referenced only 1 times. Variable GLOBALtalkedtowelther is referenced only 1 times. Variable GLOBALtalkedtohervo is referenced only 1 times. Variable GLOBALungershowneb is referenced only 1 times.