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SoD, BG2EE - Green blood, and how to make configurable component installation


frostysh

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Did you check the ini file of the animation which still has red blood ?

This is the one of my "ovveride" folder *.INI files, the string has been modifed succesfully, and there is a lot of such file, but still in the game the blood is red, tested on Minsk, Safana, Ogre, Dire Wolf, and those Anubis like guys with halberd (forgot a name) - the summoned monsters.

 

 

// MDRO drow

 

[general]

animation_type=7000

move_scale=9

ellipse=16

color_blood=54

color_chunks=0

sound_freq=4

personal_space=3

cast_frame=4

height_offset=60

 

[monster]

can_lie_down=1

detected_by_infravision=1

false_color=0

path_smooth=1

resref=MDRO

split_bams=1

 

[sounds]

attack=

attack_frame=0

awake=

awake_frame=0

cast=

cast_frame=0

conjure=

conjure_frame=0

damage=

damage_frame=0

die=

die_frame=0

head_turn=

head_turn_frame=0

ready=

ready_frame=0

shoot=

shoot_frame=0

twitch=

twitch_frame=0

walk=

walk_frame=0

attack_slash=

attack_slash_frame=0

attack_backslash=

attack_backslash_frame=0

attack_jab=

attack_jab_frame=0

emerge=

emerge_frame=0

hide=

hide_frame=0

sleep=

sleep_frame=0

battle_cry=

battle_cry_frame=0

selection=

selection_frame=0

fall=fal_02b

fall_frame=0

 

 

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Yep.

 

 

 

// MWLF_DI wolf_dire

 

[general]

animation_type=7000

move_scale=8

ellipse=16

color_blood=55

color_chunks=255

sound_freq=150

personal_space=3

cast_frame=4

new_palette=MWLF_DI

height_offset=50

 

[monster_old]

detected_by_infravision=1

false_color=0

resref=MWLF

 

[sounds]

attack=dwolf05,blank,blank

attack_frame=0,0,0

awake=

awake_frame=0

cast=

cast_frame=0

conjure=

conjure_frame=0

damage=dwolf08

damage_frame=0

die=dwolf09

die_frame=0

head_turn=

head_turn_frame=0

ready=

ready_frame=0

shoot=

shoot_frame=0

twitch=

twitch_frame=0

walk=

walk_frame=0

attack_slash=dwolf05,blank,blank

attack_slash_frame=0,0,0

attack_backslash=dwolf06,blank,blank

attack_backslash_frame=0,0,0

attack_jab=dwolf06,blank,blank

attack_jab_frame=0,0,0

emerge=

emerge_frame=0

hide=

hide_frame=0

sleep=

sleep_frame=0

battle_cry=dwolf03,dwolf04

battle_cry_frame=0,0

selection=dwolf03

selection_frame=0

fall=fal_01b

fall_frame=0

 

 

 

I have manually tried a few different colors - for now without any success.

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