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AR2001


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AR2001, the trademeet blacksmith, has AR0001 instead of AR2001 assigned for its area script. This puts the right one back:

 

COPY_EXISTING ~ar2001.are~ ~override~
WRITE_ASCII 0x94 "AR2001"
BUT_ONLY_IF_IT_CHANGES

 

No, I don't know what all the stuff in AR2001.BCS does. :undecided:

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Is this even worth the change? The script looks to be from Balduran's isle; I would prefer letting a mod that would make changes to this area update the script and the reference, rather than assigning it to some left-over TotSC garbage here.

 

Or just change it to "None."

 

EDIT: Ouch. I thought it was Fucknuts? (Somebody must have really hated this Mr. Rodriguez.)

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