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60+ Spells that enemies.. don't use?

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#1 Himself

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Posted 17 February 2015 - 05:51 AM

Hello =]

About the spells, I can't bring myself to install since it feels cheating/unfair from player perspective to have a whole new range of possibilities while the enemies don't... but the only way I see enemies making use of those is if DavidW would include new spells in SCS scripts... probably not in his agenda ATM.


About the 2H axes, are there new animations or axes are flagged as 2H using Halberd for attack display?


Still, thanks for the resources, can never have enough of those, always good to see some new eye candy/animation sequences ^^

(many existing ones could use a ton of improvements, creatures especially, but that is not the aim of this mod)

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