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NPC Randomiser mod


Xanthul

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There really aren't that many NPCs that have movable start locations.

 

Aerie: She's got to be in the circus tent.

Anomen: He could probably be in any tavern in Athkatla, but his dialogue refers to the Copper Coronet, and it has a reputation for attracting adventurers.

Cernd: He's got to be in the cell in Trademeet.

Edwin: He's got a job to do.

Jaheira: She should have stayed in Baldur's Gate For her dialogue to make sense, she needs to have been in Irenicus' dungeon.

Jan: He has several other NPCs tied to his location. Moving him would be a pain.

Keldorn: He's got to be in the sewers.

Korgan: See Anomen.

Mazzy: She's got to be in her cell.

Nalia: She's recruiting adventurers to help her, so the CC makes sense.

Minsc: He's got to start in his cage.

Valygar: He's got to start outside Athkatla, but I suppose he could start somewhere else in the Umar Hills. Maybe he went to the tavern for a pint?

Viconia: She's got to start out tied to her stake.

Yoshimo: Got to start in CI.

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You could add a script (or script blocks) to all NPCs that could move around and have them randomly wander around between areas etc. Have it skipped of course if the NPC has joined (or if you tell them specifically to wait somewhere).

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