Rastor Posted April 2, 2017 Share Posted April 2, 2017 Can ADD_KNOWN_SPELL/ADD_MEMORIZED_SPELL accept variables? For instance: COPY_EXISTING ~dragred.cre~ ~override~ ADD_KNOWN_SPELL ~%newspell%~ #1 ~wizard~ Where %newspell% is an array variable being fed into this in a loop? Or do I have to code each spell to add into the tp2 individually? Thanks! Link to comment
Mike1072 Posted April 3, 2017 Share Posted April 3, 2017 Yeah, that should work fine. Link to comment
Rastor Posted April 3, 2017 Author Share Posted April 3, 2017 Thanks, I was hoping it would, but wanted to make sure before I went through the effort of coding it up this way. Link to comment
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