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[done] Sir Ajantis for BGII: v12 with ToB content


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#16 jastey

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Posted 05 April 2015 - 12:21 AM

Thank you for your support and interest!

 

-For me, Kerzenburg is down, currently.. I hope it will recover quickly..



#17 Vlan

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Posted 03 May 2016 - 07:29 AM

Hey there, short question.

When do I actually meet Ajantis in this mod?

 

I just visited the Windspear Hills and as usual killed the gang of illusions + Ajantnis?

 

I am asking because I am using a megamod installation and jsut want to be sure if everything is alright.



#18 jastey

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Posted 03 May 2016 - 07:48 AM

This is intentional, I didn't change the scene. Did knights of the order collect the bodies? If no, then the Ajantis mod didn't kick in. If yes, then everything is fine.

To regain Ajantis, a quest has to be solved. In Fierkrag's Lair, in front of the room where Garren's child is held prisoner, someone will hand over a golden globe. This globe opens a portal, behind which Ajantis can be freed.

Thank you for your interest in this mod!

#19 Vlan

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Posted 03 May 2016 - 07:49 AM

Thanks!

 

And yes, the knights collected the bodies.



#20 melkor_morgoth75

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Posted 12 August 2016 - 09:38 AM

I have a problem in moving on with Ajantis quest ... after I killed he mage and activated the table I don't know what to do ... I can't trigger anything in paladin's area (where portal is), in feint entrance of the house or where the beasts fought at the beginning....

 

Please any help?

 

Tx

mm75


Tired of the same boring spawned creatures u face in BG? Try BGSpawn

#21 jastey

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Posted 13 August 2016 - 08:04 AM

What do you mean with activating the table?

 

What you need to do to solve the quest is: find the invisible rune in the library (it is invisible), make it visible with the powder, and then go through the door of "Garren's" Cabin.



#22 melkor_morgoth75

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Posted 15 August 2016 - 11:05 PM

I meant solving the table quest, yeah. I did that but I believe nothing triggered after I killed the mage, so some variables shouldn't have been updated.

I reload a saved game, completed the quest again and finally it worked :)

 

Thanks

mm75


Tired of the same boring spawned creatures u face in BG? Try BGSpawn

#23 jastey

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Posted 16 August 2016 - 11:46 AM

Glad it worked now. Not sure what went wrong the first time. Thank you for your interest in the mod!



#24 Leclaire1

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Posted 22 August 2016 - 06:12 AM

Hi all! I'm a bit late to the aprty I see, though I am quite interested in playing this mod. As I am a hyper planner, can anyone tell me what Ajantis' starting proficiencies are?



#25 Truskawka11

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Posted 15 July 2018 - 02:29 AM

Hi guys,

i have some problem with dialogue 10a from romance_guide_engagedpath. Where exactly will activate itself? I'm going around to the deepest caves and nothing... Maybe something is causing problem?

Thanks

K.



#26 jastey

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Posted 21 July 2018 - 11:36 AM

Oh, don't fret over that one. It's really only a timered talk with which Ajantis reminds the PC to return to an accessible area if the group is in inaccessible areas for too long. Inaccessible like the Underdark or somesuch where no messenger could be sent from. It's only there because I took it all a bit too literally when coding the romance. I don't think I'd include such a "check talk" again if I'd write it now. I don't think it ever triggered for anyone, to be honest.

EDIT: And it's not needed for the romance to proceed.


Edited by jastey, 21 July 2018 - 11:36 AM.


#27 Truskawka11

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Posted 23 July 2018 - 04:50 AM

Hi Jastey, 

thanks for reply! It seems that v17 is missing some dialogues , lucky for me v14 is still available :) 

and btw thank you for this mod, great job, I really enjoy it :)



#28 jastey

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Posted 23 July 2018 - 09:16 AM

Please specify which dialogues you are missing for v17, as this version does not have less dialogues but on the contrary the amount of dialogues and banters increased significantly starting from v15.

 

Thank you for the praise although I would enjoy it more if I knew you would play the most current version where all my love and work went into to make it complete the way I envisioned it.



#29 Truskawka11

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Posted 23 July 2018 - 11:02 PM

Hi, 

this is what I've noticed (compared to v14):

- some player-initiated dialogues (I'm sure of two: first help from Order to rescue for Imoen and second question abiut commanding officer Lady Eilana (sorry if I distort her name) are ending with message : NO VALID REPLIES OR LINKS

- no Ajantis initiated flirts

- dialogue Anomen-Ajantiss and later Ajantis-Char about Anomen are missing

- and I've got stuck with dialogue 10/10a and I'm not sure if it's related but later on Ajantis got stuck in Helm Temple after his resurrection: He was just standing there endlessly (exactly about 35 days game time and more than 4 hours real time) 

This is all I remember

Thanks in advance

brgds

K.



#30 Truskawka11

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Posted 23 July 2018 - 11:55 PM

Ah, there's one more thing : dialogue about Miss Windspear is the same for both new beginning and engagement paths in v17 and different in v 14





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