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ManBearPig

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  1. Is "Kreso's DS" the changes to the saving throws? (ie, -4 to -6 being reduced to a max of -4)? Just wanted to make sure I was understanding this correctly.
  2. I wanted to try this out again now that the BG:EE patch 1.3 is up and running. The link I have from a couple months ago says the spell revisions mod hasn't been changed in 2 months. Is there a newer version with a different link or is that one still correct?
  3. Found a string error. When Melf's minute meteors are cast and you open your inventory screen where it would normally display the weapon name it says invalid 39768: -5. For example, with a dagger +1 it would say "dagger +1:-1" "dagger +1: to hit -1" and "dagger +1: 1d4+1" In this case, instead of it displaying the name "melf's minute meteor" it says "invalid 39768" Separate question. Is Bigby's Icy Grasp supposed to be a level 7 or level 8 spell? I haven't used it in game yet but in Near Infinity it appears to be level 8 but with a power level of 9.
  4. That file seems to have fixed the issue with spells not showing up. All is well now.
  5. Downloaded the new Beta. I'm playing it with the BG:EE. Any ideas why some spells do not show up in the sorcerer's or dragon disciple's selectable spells on level up? Also, the component for "spell deflection protecting against AoE" doesn't seem to install correctly. Any ideas?
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