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wolpak

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  1. Ok, just to double check. i have a spell set a local variable (which will be unique for each member of my party), there is no way for me to script to check this variable (since it’s local, it has to be in their player scripts) to check the current value? I just want to make sure before I just give up, since I have the rest of the infrastructure In place.
  2. Every time a block is triggered true, it stops my characters dead in their tracks. Is this expected behavior? Like, if I want to continuously check for something in the background, when it does occur, is that supposed to stop all other actions?
  3. Yeah, it's just scaled in game. So, while the standard Pocketplay UI is still small, it's good enough on the higher resolution IPads. This just bumps up the portraits and the message box to sizes I felt appropriate. YMMV
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