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My Cutscene never ends!


Sillara of the Tamari

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I am having problems with the following cutscene.

 

IF
True()
THEN
RESPONSE #100
  CutSceneId("NSEDOREM")
  Wait(1)
  FadeToColor([30.0],0)
  Wait(2)
  ActionOverride("NSEDOREM",MoveBetweenAreas("NS0160",[422.430],0))
  ActionOverride(Player1,LeaveAreaLUA("NS0160","",[423.431],0))
  ActionOverride(Player2,LeaveAreaLUA("NS0160","",[424.432],0))
  ActionOverride(Player3,LeaveAreaLUA("NS0160","",[425.433],0))
  ActionOverride(Player4,LeaveAreaLUA("NS0160","",[426.434],0))
  ActionOverride(Player5,LeaveAreaLUA("NS0160","",[427.435],0))
  ActionOverride(Player6,LeaveAreaLUA("NS0160","",[428.436],0))
  Wait(5)
  FadeFromColor([20.0],0)
  Wait (2)
  EndCutSceneMode()
END

 

It starts, and all my party gets moved to my new area--but then the cutscene never, ever ends! They just stand around rotting, staring at one another and stretching. Sigh. If I warp to the area (using MoveToArea), it's fine. I know that the area works. I have used this code in other cutscenes, and it works. I did have only four party members at the time. Could that have caused the problem? I am stumped!

 

Sillara, the frustrated

 

(P.S. Sorry if you have seen this post on other boards; I am desperate! ;) )

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Guest Guest_Vlad_*
IF

True()

THEN

RESPONSE #100

CutSceneId(Player1)

Wait(1)

FadeToColor([30.0],0)

Wait(2)

MoveGlobal("NS0160","NSEDOREM",[422.430])

Wait(2)

LeaveAreaLUAPanic("NS0160","",[423.431],0)

LeaveAreaLUA("NS0160","",[423.431],0)

ActionOverride(Player2,LeaveAreaLUA("NS0160","",[424.432],0))

ActionOverride(Player3,LeaveAreaLUA("NS0160","",[425.433],0))

ActionOverride(Player4,LeaveAreaLUA("NS0160","",[426.434],0))

ActionOverride(Player5,LeaveAreaLUA("NS0160","",[427.435],0))

ActionOverride(Player6,LeaveAreaLUA("NS0160","",[428.436],0))

Wait(5)

FadeFromColor([20.0],0)

Wait (2)

EndCutSceneMode()

END

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