during my infinite amount of Mega Installations, I notice that SCS install time was greatly increased between 28-30, it could be also results of new weidu fixes/changes etc. I've using the same PC for last 3 years, (i5, 2xSSD, 16GB) and SCS part of installation take huge amount of time when the AI code is trying to modify all creatures from other mods. Could you take some time to improve installation times, atleast for EE engine? Could you use lua language to replace some weidu macros to gain speed? K4thos already did it for EET to reduce amount of memory which weidu use so maybe it could serve also for speed?
The short answer is probably not.
The long answer is that I test SCS on clean or lightly-modded versions of vanilla BG2 and BGEE/BG2EE, and if the install time stays below 20 minutes or so on a reasonably fast PC, I'm contentthat it's not a serious issue and I'd rather prioritise other things. Active support for a short install on megamodded installations is a bit beyond what I really support - I don't have megamodded installs as my main target. That said, if someone looks at the code and identifies specific ways to speed any given bit up, I'm happy to listen. (Though I don't recommend anyone puts the time in until v31 comes out as there are some significant under-the-hood changes - some of which will probably speed things up, others not!)