Guest Deadlok Posted October 20, 2005 Share Posted October 20, 2005 First things first : this great mod has what i was looking for in a looong time. I would like to install only Tougher Sendai and Monk HLA, because i'm quite far in game i don't want to risk breaking it; however i want to know as sure as possible if these two components are compatible with what i have, and they will not interfere/overwrite,etc : My setup is : BG1 + TotSC + official patch BG2 + ToB + official patch Baldurdash Weidu 1.5 Baldur's Gate Trilogy Weidu Beta4 SoS 1.04 + Anim patch 1.04 TDD 1.04 + Anim patch 1.04 (including the new kits) DSotSC Weidu for BGT latest version NTotSC Weidu for BGT latest version Secret of Bonehill 2.00 Ascension WeiDU 1.4.21 The Longer Road 1.5 BP-BGT Worldmap v3b I am still in the BG1 part of the game, and my character is not a monk; also i don't have monks in my party (yet). Can you please tell me : 1) can i install only those components, without the rest of the mod ? 2) will i have any problems in the Ascension and Longer Road parts of the game (ToB) with these components, and will they actually take effect even if i don't start a new game ? Thank you ! Link to comment
Kish Posted October 20, 2005 Share Posted October 20, 2005 As far as I know, they should be compatible with all those mods. I'm certain they won't conflict with: BG1 + TotSC + official patch BG2 + ToB + official patch Baldurdash Weidu 1.5 Ascension WeiDU 1.4.21 I'm not positive about the others, but I don't believe there are any incompatibilities there. They would only conflict with something that changes Sendai, changes monk HLAs, or changes the item or spell codes for something Sendai uses. They should take effect if you install them now. Link to comment
Guest Guest Posted October 21, 2005 Share Posted October 21, 2005 I looked into the Oversight TP2 file; i saw this piece of code in Tougher Sendai area, that for some reason does something to Melissan; can you please tell me what it does (i ask because Ascension really changes the battle with Melissan, and i don't want these mods to interfere)? BEGIN "Tougher Sendai (TOB Required)" REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~saradush.mve~ ~You do not appear to have Throne of Bhaal installed.~ // detectable spells ACTION_IF NOT FILE_EXISTS ~override/cddetect.spl~ THEN BEGIN //first, special patches. We need to remove melis02's existing script state modifier [COLOR=green] COPY_EXISTING ~melis02.spl~ ~override~ ~spcl741.spl~ ~override~ READ_LONG 0x64 "abil_off" ELSE 0 READ_SHORT 0x68 "abil_num" ELSE 0 READ_LONG 0x6a "fx_off" ELSE 0 FOR (index = 0; index < abil_num; index = index + 1) BEGIN READ_SHORT ("%abil_off%" + 0x1e + (0x28 * "%index%")) "abil_fx_num" READ_SHORT ("%abil_off%" + 0x20 + (0x28 * "%index%")) "abil_fx_idx" FOR (index2 = 0; index2 < abil_fx_num; index2 = index2 + 1) BEGIN READ_SHORT ("%fx_off%" + (0x30 * ("%abil_fx_idx%" + "%index2%"))) "opcode" PATCH_IF ("%opcode%" = 282) BEGIN // if modify prof already exists WRITE_BYTE ("%fx_off%" + 0x12 + (0x30 * ("%abil_fx_idx%" + "%index2%"))) 0 // set prob to 0 END END END BUT_ONLY_IF_IT_CHANGES[/COLOR] Thank you. Link to comment
CamDawg Posted October 21, 2005 Share Posted October 21, 2005 It's not modifying Melissan; it's modifying one of her spells (Blade Barrier) as part of the Detectable Spells package. Link to comment
Kish Posted October 21, 2005 Share Posted October 21, 2005 It's not modifying Melissan; it's modifying one of her spells (Blade Barrier) as part of the Detectable Spells package. <{POST_SNAPBACK}> As such, it's 1) also something that Ascension does and 2) definitely doesn't cause compatibility issues. Link to comment
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