Clockwerk Posted November 26, 2014 Share Posted November 26, 2014 Recently replayed Tutu (using this mod for the first time) and noticed an oversight: when I refused Cythandria's surrender, Dynaheir turned on me. So far so good, seems in-character for her. But Minsc stayed on my side, leading to the hilarious spectacle of him chunking his own witch and then shouting "Dynaheir! Noooooo!" Admittedly it worked to my advantage but I somehow doubt it was intentional. e: whoever wrote Xzar's dialogue must have been drunk Link to comment
Sergio Posted November 26, 2014 Share Posted November 26, 2014 does cythandria surrender? I've never seen such a thing Link to comment
Clockwerk Posted November 26, 2014 Author Share Posted November 26, 2014 Yeah when she's almost dead she tries to bargain information about Sarevok in exchange for letting her go. Now that I think about it, I never actually picked the option to accept so I don't even know if she's bluffing or not. Link to comment
jastey Posted November 26, 2014 Share Posted November 26, 2014 The turning hostile should be an action performed by Cythandria, of course. This is a bug. Tutu is the only game that includes the turning hostile, though, so this is a Tutu thing only. Quick fix would be: -remove Dynaheir from the party before having this conversation with Cythandria - use the cheat console and set X#DynaheirCythandria = 1 before the conversation (CLUAConsole:SetGlobal("X#DynaheirCythandria","GLOBAL",1)) -or, take any other dialogue path, as Dynaheir interjects only in this one. Link to comment
Clockwerk Posted November 26, 2014 Author Share Posted November 26, 2014 Wait, you mean Dynaheir wasn't supposed to turn on me at all? Her dialogue made it sound like it was normal... Link to comment
jastey Posted November 27, 2014 Share Posted November 27, 2014 Heh. No, not in that instance. But if it worked for you, then it's even better. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.