Rodzaju Posted August 20, 2012 Share Posted August 20, 2012 HI, I have a problem with the Anne encounter. I have spoken to her brother & got the ransom note. When I read the note, there is an "area Map" button. However, clicking this button just closes the item screen. Where is anne? Link to comment
Rodzaju Posted August 20, 2012 Share Posted August 20, 2012 Never mind, it's sorted. I was expecting a graphic map showing me where to go! Link to comment
Kulyok Posted March 1, 2013 Author Share Posted March 1, 2013 For the next version: we have a coding typo in RE_Coran.tra, line 63: @63 = ~<CHARNAME!> You're not going to... are you?!~ - should be "<CHARNAME>!", naturally, mea culpa. BWP folks have it it in their fixpack. By the way, folks, all your reports in this forum are really appreciated, too. And speaking of BWP - does anyone know, are there any other issues we need to know about? I checked BWP mod list, and there are mods with green "R" icons - BG1 NPC, Fixpack, most of my mods, except for Coran NPC(proofread and updated with a Russian translation today, by the way - yay!), which I assume is good, and there are mods with grey "S" icons, including Romantic Encounters. Does "S" mean something bad? Well, at least it does not mean "sucks", I hope. Although with Romantic Encounters it could go a loooong way... Link to comment
hook71 Posted March 1, 2013 Share Posted March 1, 2013 Heh, R stands for Recommended and S for Standard so nope, nothing bad. Link to comment
Kulyok Posted April 19, 2013 Author Share Posted April 19, 2013 For the next version: Minsc. Takes. A Bath. - lovely, very funny, and absolutely innocent. (And coded! Well, d-coded, at least - I'll add the rest.) (I should really rename it into "To do for v7", or something - a new encounter is neither a bug nor a typo. But if I have more than one thread, I WILL forget things, so). Link to comment
Graoumf Posted April 19, 2013 Share Posted April 19, 2013 We are ready to translate it before release if you want. We only need the .tra file and it would be ok. Link to comment
Kulyok Posted April 20, 2013 Author Share Posted April 20, 2013 Nice! Let me see if the author doesn't want to add anything in the next few days, then I'll check out whether it compiles, and might do a .tra, indeed. Link to comment
piperb Posted June 17, 2013 Share Posted June 17, 2013 Small issue with the Trademeet feud quest with RE installed. Completed other quests first and party was declared the heroes of trademeet. Went back later to do the feud quest and after retrieving the circlet from the tomb, the mayor no longer gives the option for PC to give him the circlet. Only RE content is appearing. It's not game stopping, but thought you should know. Link to comment
Kulyok Posted June 17, 2013 Author Share Posted June 17, 2013 Yay, a bug report! Thank you, I'll have a look. Given how we already have two-new encounters-to-be, maybe the next version is not that far away. Maybe I should write another encounter, too, once I stop crying about Quentyn Martell and finally release my quest mod, that is. So, all of you romantically-inclined-people, please learn coding in .d and come here with some hot stuff. Link to comment
Kulyok Posted July 20, 2013 Author Share Posted July 20, 2013 Compatibility code for BG2 Tweaks for the next version(though sensible players SHOULD install BG2 Tweaks after NPC-enhancing mods like RE). http://forums.gibberlings3.net/index.php?showtopic=25404&view=findpost&p=211581 Link to comment
Kulyok Posted July 29, 2013 Author Share Posted July 29, 2013 Fair warning: there might be a new version soon. We've got two new components, no others seem to be coming(I might add one, though, so there's three), and there's some code by CamDawg for the "Sensible Entrances" we probably need to implement(but you still should install BG2 Tweak pack after Romantic Encounters, it's right and proper and you don't need any additional code). Link to comment
Kulyok Posted July 30, 2013 Author Share Posted July 30, 2013 I've written and tested the new encounter, and I'll prepare all three encounters in .tra form shortly for our French translators. Please, remind me if there are any issues present with the mod that are not present in this thread. Link to comment
jastey Posted July 30, 2013 Share Posted July 30, 2013 Yay to a new version with new unknown encounters. Mean teaser, you. Link to comment
Kulyok Posted July 30, 2013 Author Share Posted July 30, 2013 You know two out of three - Minsc and that big bad dragon. Totally innocent, by the way. ... And I think there was a girl who asked me to write the third. Maybe. Probably. Link to comment
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