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jastey

Member Since 14 Jul 2004
Offline Last Active Today, 09:10 AM

Topics I've Started

Question to Changing Item Usability via WRITE_BYTE

08 June 2018 - 02:10 AM

In Jarl's Tweak Pack, one of the components offers to make Jaheira's alignment Neutral Good.

 

This comes along with it:

 

COPY_EXISTING ~misc5x.itm~ ~override~
READ_BYTE 0x1e "use1"
READ_BYTE 0x21 "use2"
WRITE_BYTE 0x1e (("%use1%" BOR 0b00001000) BAND 0b11111011)
WRITE_BYTE 0x21 ("%use2%" BOR 0b10000000)
BUT_ONLY_IF_IT_CHANGES

 

"Misc5X.itm" is the Harper's Pin which originally is only usable by True Neutral Fighter-Druids.

 

The above code changes this to Neutal Good Fighter-Druids, which is great. My questions:

 

-is the above code the optimum if it comes to tp2 coding or is there a potential compatibility issue with other possible tweaks? What I mean is, what exactly does the code do, does it only change the True Neutral to Neutral Good or does it overwrite something else, meaning would this still work if another tweak changes Jaheira's kit or even class including the appropriate usability flags of the Harper Pin, too?

 

EDIT: I am aware that this is for BGII/BGT only, as the item is resctricted to Jaheira only for BGII:EE via some opcode not available for BGII: Am I assuming correctly that this resctriction in BGII:EE is independent on the NPC's alignment and thus not affected by alignment tweaks?


Jastey's Ajantis goes G3!

07 June 2018 - 10:33 PM

The Gibberlings Three

 

Besides their place at Kerzenburgforum Jastey's Ajantis mods now have a home at G3, too!

 

Ajantis Forum at G3

Download Ajantis at G3

 

 

Sir Ajantis NPC for BGII

Introduces Ajantis as joinable NPC into BGII!

Mod's Page at G3

 

Ajantis BG1 Expansion

More content for Ajantis in BG1!

Mod's Page at G3

 

Jastey's Ajantis Portrait Pack

Alternative portraits for Ajantis in BG1 and BGII!

Portrait Gallery

 

 


SHS: NTotSC moves to official download site!

07 June 2018 - 10:10 PM

Spellhold Studios

 

Northern Tales of the Sword Coast (BGT, BG:EE, EET)
 

NTotSC finally found it's way to the official download site at SHS!

 

The mod adds several quests to the BG1 part (with TotSC) to the game and is compatible with BGT, BG:EE, and EET. Some are minor encounters with no further impact, but some are larger quests that are also partly connected to each other.

One large quest is given to you by Duke Eltan (before you go to Candlekeep). One of the longest quests also starts before Candlekeep: Talk to the lady outside the Sorceror's Sundries. One quest can be started by talking to Yness in Ulgoth's Beard.

 

Download NTotSC from SHS

 

Diskussion Thread at SHS

Download NTotSC latest Release from jastey's GitHub


Jastey's Ajantis goes G3!

07 June 2018 - 07:16 AM

I know it's way too late but finally Ajantis has a home at G3, too!

Thank you CamDawg for setting up the downloads mod homepages! :beer:


Jastey's Ajantis Mods Overview

07 June 2018 - 07:09 AM

Sir Ajantis NPC for BGII
 
Language: German, English
 
This modification introduces Ajantis, the known BG1 NPC, paladin of the Order of the Radiant Heart into the SoA and ToB part of the game. It is compatible with BGII, BGT, BGII:EE, and EET.
With this modification Ajantis can be acquired as a member of the PC's group after the fight in the Windspear Hills (which was not changed by the mod principally). The player must first solve a quest to free Ajantis from Firkraag's ransom.
The modification contains a fully developed engaged romance path, which continues the Ajantis Romance from the BG1 NPC Project, a new beginnings romance, and a friendship path.
Contentwise, the mod assumes that Ajantis travelled with the PC in BG1 for some time. It was there that Ajantis gained enough honor to be knighted.
 
For EET and BGT in a continuous game Ajantis will not spawn in BGII if he died in BG1 or never joined the goup.
In ToB, Ajantis will not travel with an evil aligned PC.

For the EE games (BGII:EE and EET) the second optional component will install the BeamDog inventory BAM for Ajantis' family shield (green dragon on golden ground). If not installed, the BG1NPC Project shield graphic will be used.

A third optional component will install crossmod content included into this mod.
 
SUMMARY OF CONTENT

  • Quest "searching for Ajantis" with custom indoor area
  • More event triggered dialogues
  • Interjections to game events
  • At Garren's place, the PC and Ajantis will meet Eila, Garren's niece who knows Ajantis from their childhood. To this, a small quest will start later in the Government District.
  • Ajantis has at least two banters with every non-evil BioWare NPC. With some evil-aligned NPCs, he has only one. Ajantis will not stay in the group with Dorn or Hexxat.
  • Ajantis has his family shield (from BG1 romance), which can be upgraded by Cromwell and Cespenar.
  • The first Mae'Var quest, stealing from a temple, was extended so the item doesn't have to be stolen to finish it. Just talk directly to the highest priest in the temple (Wheathermistress Ada / Dawnmaster Kreel). This quest extension is available independently on whether Ajantis is in the party. The mod Alternatives offers the same content, the mods are compatible.

LG Human
Paladin or Cavalier
 
STR: 17/0
DEX: 13
CON: 16
INT: 12
WIS: 17
CHA: 17

 

Mod Page

Download at G3

Download at Kerzenburgforum

 

 

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Ajantis BG1 Expansion Modification

 

Language: English, French, German

 

This mod expands on the paladin of Helm Ajantis, the original BioWare NPC. It is compatible with original ("vanilla") Baldur’s Gate 1:TotSC, Tutu, Baldur’s Gate Trilogy (BGT), Baldur's Gate Enhanced Edition (BG:EE), and Enhanced Edition Trilogy (EET).

For original BG1:TotSC, the mod adds a friendship track and the BG1NPC Project romance for Ajantis. The original BG1NPC Project romance was adjusted slightly with regard to the restrictions of the BG1 engine, although overall the content stayed the same.

For Tutu, BGT, BG:EE, and EET, the mod adds a friendship track and more romance content for the BG1NPC Project romance for Ajantis. Content-wise, the mod is meant as an addition to the BG1NPC Project, but technically it can be installed and played without the BG1NPC Project. If the player started and interrupted Ajantis's BG1NPC Project romance, the friendship sequence should initiate after that depending on how far the romance went. If you do not have the BG1NPC Project installed, the friendship talks become available immediately.

For BG:EE and EET there is a second, independent component with the option to use the existent BG:EE BAM for Ajantis' shield (green dragon on golden ground), if BG1NPC is installed.

 

Mod Page

Download at G3

Download at Kerzenburgforum

 

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Jastey's Ajantis Portrait Pack

 

 

The Mod gives a choice of custom portraits for Ajantis. The Ajantis Portrait Pack is compatible with BG1, TotSC, BGT, Tutu, BG:EE, BGII:EE, and EET. It detects the game install automatically. For the BGII part of the game, the portrait is meant for the Sir Ajantis NPC for BGII mod, but can be installed independently.

NOTE: For all games, the portraits have the same naming convention as the BG1 default portrait since with v15 and up, the Sir Ajantis for BGII mod uses the game portrait (which is also present in all BG2 games). This means, that if you installed an Ajantis portrait from another source the same portrait will be used as well in the BGII part of the game without need of further action.

Many thanks to the artists for granting permition to include them as alternatives for Ajantis: Amaurea, Azguz aka Azze, berelinde, Casul, Catlepha, Miloch, Plasmocat, Senka and wonnimchunha!

 

Have a look at the portraits at the Portrait Gallery

Download at G3

Download at Kerzenburgforum