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c4_angel

Member Since 20 Mar 2017
Offline Last Active Yesterday, 08:47 PM

Posts I've Made

In Topic: SCS v32 Release Candidate (now Version 2) Available for Testing

Yesterday, 08:27 PM

OMG!

It comes the new age!


In Topic: Two things that bother me about (probably) SCS

26 October 2018 - 08:14 PM

Understood.


In Topic: Two things that bother me about (probably) SCS

25 October 2018 - 10:09 PM

Despite of "cheating" concern, I myself prefer the mechanic of teleportation in tactic mod: the lich cast a "special" Teleport Field spell which teleport all party members in thearea to around himself and cast DM instantly, if he has previously seen a party member but now can't see any party members.

1) There is an explanation, I think.

2) More challenge, it would be very dangerous if try to leave the sight of the lich, coz member like fighter can be very vulnerable against the lich and the summon demons.

3) There can be a trick in original SCS mechanic: leave the sight of the lich at almost the end of his PFMW, he will teleport to the party with no protection for a round so can be elimitated easily.


In Topic: v2 of Level One NPCs Available

20 October 2018 - 01:38 PM

GREAT!GREAT!GREAT!

In Topic: Mod ACTION_READLN removal - brainstorming

12 October 2018 - 12:06 PM

Here's a quick version (perhaps there are more elegant ones):

Impresive! Thanks DavidW.
And I think an extra component with READLN to reconfigure the hotkeys (and modify the scripts) could fix the typo/conflict issue.

And, if I may, that function can be further shortened. You can dump the string length check and just use a regexp match against ~^[A-Za-z]$~, as it would only match a one-character input.

Ahh...You just opened a new door to me. Thanks very much.