igi Posted August 23, 2004 Share Posted August 23, 2004 eff 0x2c - In an embedded eff on a cre file, using opcde "Script: Store Local Variable [187]", 0x2c is set to 1. It appears 0 everywhere else, as far as I know - anyone seen it non-zereo elsewhere? EDIT: Maybe it's used on character importation - are locals cleared when you import a character? Link to comment
Guest Guest Posted August 26, 2004 Share Posted August 26, 2004 Locals are saved in the creature file as effect. But they got a different layout, and the coder simply marks this different layout by using 1 at 0x2c. No idea if 0x2c really marks an effect as local variable or the effect opcode. Link to comment
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