Guest Guest_Da_venom_* Posted March 5, 2007 Share Posted March 5, 2007 In some encouters mostly the bounty hunters which will talk to you, when you enter a new area will get bugged as soon as u pause on the first enemy seen and attack him manually sometimes this wil prevent the other charachters from being spawned and sometimes when your lucky they spawn all but still use the attack manual trick they lose some of their scripts like the cleric not using his skeleton ability also the game loads a bit slower each time i enter a new area just for 1-3 seconds but then after it's ok must be cause of the placement or something it's just long enough to make it annoying also if you use pause when a monster attacks you(dialogue box bottom of screen) and shoot it with arhcer(my pc is a archer) he will stop moving 0,5 seconds long enough to give my archer 2-3 free shot dropping the enemy not that I don't mind though. But I think the enemies should be running after the pc without standing still even if it's for just 0,5 second or shorter gives my archer the edge off the fight (i solo fight every map area i encounter with my archer only for bosses i use my other companions) since scs already made the characters faster there is no way that enemies will be faster than my archer and i can always pick them off the herd cause when you walk away too far enemies don't follow the pc anymore so you have less and less enemies on a long road you have to undertake but for the rest this is a good mod for sure:D Link to comment
Da_venom Posted March 16, 2007 Share Posted March 16, 2007 it's possible to skip one encounter with the warriors and thieves that come after you cleared out the nashkel mines if you go to beregost and talk to the officer you can get scalps but this will also ignore the warrior and thievev from ever spawning you will get the cleric and thief party right away haven't done some major testing on this though but occured to me 1-2 times but then again they could appear in later stage but either way if all goes good i get 2 fight those parties right after eachother it's that a bit overpowered? if i travel from beregost to let's say firewin bridge i get the first party if i enter a new area(non city) i get the second party Link to comment
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