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Tracking hits on CRE?


Domi

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How about:

 

HitBy(O:Object*,I:DameType*Damages)

Returns true only if the active CRE was hit by the specifed object by the specified damage type in the last script round. If the damage type is CRUSHING or 0 then this will return true for ANY damage type.

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How about:

 

HitBy(O:Object*,I:DameType*Damages)

Returns true only if the active CRE was hit by the specifed object by the specified damage type in the last script round. If the damage type is CRUSHING or 0 then this will return true for ANY damage type.

Domi, just to be sure: did you notice "in the last script round" part of trigger description? So this check will only work a short moment after hit itself.

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